Really creative twist on chess! As a 1950-rated rapid player, I loved how the disappearing tiles added a new layer of strategy. I even called a friend to try it out, and we both had fun planning around the vanishing board. Of course, having no AI limits solo play—but the concept is strong and really engaging.
By the way, I believe a basic AI could be implemented within 10 days. Even with the disappearing tile mechanic, a simple minimax algorithm with alpha-beta pruning and a basic evaluation (material + tile position) would work. Depth 2–3 is enough for a casual but fun challenge. It won’t be as deep as Stockfish, but definitely doable for jam standards. I’d love to see a future update with that!
Great work overall—very unique idea!



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