Changes from Demo Day 62:
- Retrying a Labyrinth in Casual Mode now works as intended.
- Items are not lost on Casual Easy Mode.
- (Item loss on Normal Mode is intentional, refer to Mystery Dungeon)
- Liddell’s hurtbox is now smaller.
- Gold Flowers are now Blue and they restore 1 bar of MP as well as providing Gold.
- Room generation has been adjusted so there are no blockades that should not be there.
- Singular rooms will not have 3 enemies until Sublevels 3 and 4.
- The left and right Doors of a room have had their collisions adjusted.
- The boss cutscene has been fixed so you can retry the boss.