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1%'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity and Theme | #7 | 3.881 | 3.881 |
| Fun | #10 | 3.524 | 3.524 |
| Overall | #22 | 3.397 | 3.397 |
| Visuals and Sound | #51 | 2.786 | 2.786 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i appreciate the creativity, especially knowing how hard it is to come up with something new, yet i found it awkward to control even after figuring out how. i think if you figure out a way to communicate the movement a tad better you really have something great here
Maybe the ghosts could be faster? currently they play at 1/4 speed, so you have to spend a while waiting for them. would that help?
I would consider drawing some sort of constant line for where the player will travel, and maybe show the path of the sword in a similar way that adjusts immediately when the player is changing things, so the player can work faster.
This is so cool. I love the concept and I think the levels and mechanics are really well made.
I'd love to see this get turned into a full game.
Well done :)
Fun idea! A bit confusing, and the music wasn't really my cup of tea but the longer I played, the more I enjoyed it.
Wow, the concept and gameplay are really impressive.
It felt like I was inside a Matrix simulation.
At first, it was a bit confusing, but the more I played, the more captivating it became.
I really enjoyed it!
Didn't entirely get how to play but it's a unique concept once you figure it out a bit. Nice little game
Very nice game althought a little bit confusing but very original idea