This game is great. I love the art and the gameplay is easy to understand.
Nice work :)
Cute little game. It's a tad difficult but the presentation is nice and the concept is easy to understand. My biggest complaint is that the aiming cursor is tied to the center of the camera and only rotates around it. I think if it just followed my actual cursor it would feel a lot better.
Great submission overall :)
It's quite simple, but it was enjoyable. The visuals and audio worked well enough and the levels were interesting to go through. I also like the inclusion of a final boss. My biggest complaint is that the player character's hitbox is quite large, which made it so that I kept getting stuck on everything. Other than that, it's a nicle little game.
Good work :)
Thanks for the compliment on the presentation
The crank being unreliable is a common issue. What my game fails to tell the player is that the crank only works counter clockwise. That way it is way more reliable and faster.
If you were doing it correctly, then it's definitely just bad balancing from me.
Either way, sorry for that and thanks for the feedback
Thanks for the feedback
The crank probably felt bad because it doesnt work clockwise, only counter clockwise. That is my bad, I should have put an indicator for that in game. I agree with the dialogue being lengthy, I just couldn't get a more interactive tutorial in place so I had to resort to a lot of yapping. That is mainly the reason for why the dialogues don't play out a second time if you fail and retry a day
Glad you enjoyed the presentation of the game :)
Thanks for the feedback
What item each of the engines ask you are always randomized. The red guy in the main room does indeed have a priority for batteries and power cells, while the other ones prefer to ask for the other item types (green guy is screw box and toolbox and yellow guy is the wire items), however they do have a small chance to ask for an item that is prioritized by a different engine. What you described sounds to me like you got unlucky with multiple of the engines asking for the same thing. That can happen sometimes and depending on your luck, it is possible to do. Sorry if the rng is too punishing.
Maybe I misunderstood, but an engine shouldn't be able to ask for an item immediately after getting one for at least a few seconds (this timer is shortened each day)
Thanks for the feedback
I'm not sure if this is the issue, but the crank only works if you spin it counter clockwise. I figured the base regen was good enough but it seems I just got really used to how it works, cause I didn't really have any issues with it.
The cursor was simply just a way for me to indicate that the left mouse button is the interact key, as well as serving as a spot to put interact indiactor texts (plus I really like making custom cursors lol)
Sorry about the sensitivity. I wish I had time to implement a settings menu
Thanks again for the feedback, I really appreciate it :)