Wow, thank you for such thoughtful and detailed feedback — it really means a lot! 🙏
We’re thrilled you enjoyed the core concept and gameplay loop. Balancing the dual-health system was definitely something we debated, so it's great to hear it added the right kind of challenge for you.
We honestly didn’t think much about skipping the tutorial — mostly because it’s super short and can be clicked through quickly 😅. But you're right, a proper skip option would’ve helped with replay flow.
As for the shop — yeah, selection feedback was tricky. We actually ran into some UI issues that occasionally broke the color change on hover, so we decided to keep it simple (even if it’s not ideal). Time constraints didn’t help either!
We had a lot of ideas we wanted to polish further, but jam time is a wild ride. And yeah, keybindings like 'F' vs 'R' — that’s one of those things we kept switching around during development!
Really appreciate your insights — and best of luck on your own projects too!