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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 269,130 Replies: 3,192
Viewing posts 1,601 to 1,620 of 1,883 · Next page · Previous page · First page · Last page
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Hello everyone my name is Carlos, I have picked up game developing as a hobby. My experience with game developing is about a year and half where I placed 4th at a compeitiotn called Skills USA on the state level. It would great to me if yall checked out my new project which I do not have a name but its called Project A

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🎮 Hi! I’m Jeanne — or Hitomi, based in the Netherlands. 

I used to work in plant science and research, but now I’ve ventured into indie game development, espacially art! 🌱🎨

I’ve joined two small solitaire game projects where I did the art. Both of our projects are free to play — we’d love your feedback! ANY feedback!  \QuQ/

Try the recent one here: Jellitaire ★ Transpose

I love adding a bit of chaos to the gameplay — guess that’s where the fun begins, right? Currently, my teammate and I are exploring roguelike and card-based mechanics for the next Jellitaire project. 

If you like this idea as well, welcome to leave any comments!!! 

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Hello! My name is Daniel, I’m 14 years old and I make very simple games, I look for feedback to improve and produce more :)

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Nice to meet you!

nice to meet you too 😁

Click here. This comic is made to be downloaded and you use the files to make you own comic type.

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Hello, I like to make Solo Journaling games. I'm new to making them but find them really fun and are great for creative writing. I love adding a bit of mystery and creepiness to my games. I just made a game called WillowDire about exploring a creepy village and dark forest. 

Hello, nice to meet you!

I'm kind of a game dev myself, though I mostly create copyright-free characters. Good luck on your game dev journey, may you have success

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My name is Mitch, I used to do a lot of mod's for the game Wolf:ET, from flower mines, to halloween pumpkin head's, the chicken grenades and over sized binoculars I think, mostly graphic mod's, but I did develop a scriptable way for the game to play ctf, plus a range of simpler mod's for lower-poly grass, and roaches that scurry around.

I work mostly with free programs like Blender3D, GIMP and GoldWave for audio production.

I am Canadian, and I named my game company "Two Turkey Neck Games" because I prepare the roasted Turkey twice a year, at Canadian ThanksGiving and also at ChristMas. Well, at one thanksgiving, I yanked from the turkey the bag of giblet's, but was surprised to find two turkey necks also..

I am pushing 60 year's old, But I still have thing's to contribute to the game scene.

I work now with Unity for my game engine, and am hopefully will provide a game I got renewed on from some old developments... I wish I could show a video...

Maybe I might...

I did create this https://twoturkeyneckgames.itch.io/melonquest

but that for some reason was always my focus, to re-create other game's to try and learn how the Unity game engine worked. I am prety shure most people do this, re-create pacman, galaxian, space invader's just to learn the in's and out's.

I am working on my own game now. Hopefully I can post some progress on it soon.

Hello, nice to meet you!

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I'm Amir, lead dev at AJINTERACTIVE working on a stealth action game named Wolf of the desert, Im a student software engineer and will be graduating in almost a month! Glad to be here 😀 

hello!

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Hey! I am PK a pianist/composer/producer based in Cologne, Germany! 

here's a horror themed album I did: https://www.youtube.com/watch?v=T8Smjvok7nM&t=3s

and here I used the material for a horror short film: https://www.youtube.com/watch?v=iqbxPUUUMjI&t=523s

hello!

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Yo whaddup. my name is Kona4T and im currently working on a isometric passion project of mine called Z-Time that's inspired by project zomboid. If anybody would like to have something added to it, I will gladly accept a request. Or if you'd like to help, PLEASE HELP ME WITH COLLISION HOW DO I DO THIS?!?!?


The blue line down there is my attempt at marking the collision 

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Hey guys! I'm BlueberriesAreAwesome (cuz they are) and in my free time, I like playing basketball, producing trap/video game music, drawing really weird things, and currently working on my pixel indie rpg project called Zuru, which is going to be a coming-of-age story and incorporate Origami.

I'm also a huge fan of pixel games, like Omori, Undertale, Deltarune, Oneshot, Pokemon, Stardew Valley, and of course, Minecraft!

I'm looking forward to meeting new people and working on my project. I'm also interested in composing music tracks for other video game projects, so reach out if you're interested in a sample of my music.

That's all for now. Bye friends!

Hi! Nice to meet you.

Nice to meet you as well!

hello!

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Hi, let me introduce myself. My name is Nazwa.

Sorry if this conversation is a bit strange because I’m using a translator. I’m a web developer who loves exploring and improving applications. I enjoy creating tools for your needs. As you know, I publish two applications here: Bejana and Earl. Nice to meet you!

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Nice to meet you too!

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Hello, good luck on your first game!

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Hey, im a long time game dev, writer, and many more, im getting my roots out after all the BS i was put through, so if your here to make games and have fun, or backrooms, i do that too, look me up on here, twitter, deviantart or my linktree by my same name, i look for people who are willing to put time and know that do what you love and the money will come, however bashedly the video game world harps on that in their old ass ways, i didn't set that in motion back when i aided in capping video games at sixty dollars...

hello!

Hope you're doing well

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Hi everyone!

As the creator of HyperMad interactive, I do everything that needs to be done - whether its designing and documenting game systems, programming and engineering the latest and greatest mechanics and interactions, composing, arranging, performing, recording, mixing & mastering soundtracks, blocking-out levels, tweaking and perfecting gameplay parameters, rigging, skinning, texturing, environment art, multimedia design, VFX design, SFX design, lighting, writing, creation of marketing content like screenshots, posters & trailers, full-stack multiplatform public outreach and social media management, web design, and overall strategic planning & execution across the Hypermad interactive lineup. Hypermad interactive is a newly launched game development studio dedicated to sparking the next evolution of gaming by crafting organic, physics-based games that feel great to play. Hypermad is currently working on 5 games - with a free  exclusive demo launching in August, 2025.

https://www.hypermadinteractive.com/
https://www.instagram.com/hypermadinteractive
https://www.youtube.com/@HyperMadinteractive
https://www.linkedin.com/company/hypermad-interactive/
https://www.facebook.com/HyperMadinteractive
https://x.com/HyperMadGames
https://bsky.app/profile/hypermadgames.bsky.social
https://ca.pinterest.com/HypermadGames/
https://www.indiedb.com/company/hypermad-interactive
https://hypermad.itch.io/

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Hello i am from India i am happy to here and join this community. Hope so i will get every update here.

hello!

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Hey all.

I'm an artist, writer, & now beginner game dev. I look forward to interacting with other creators here.

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Hello fellow artist!

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Hey im batlee, completely new to the whole games designing thing but im actively trying to learn and actually get into it. A no brainer but i love playing video games so if you ever need someone to test ur game im ur gal(:

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Hi, I'm Inneractive, definitely not a pun. I make games, most of them are super low effort, though. I am mostly a thinker and really, am bad at actually making games. Maybe, maybe not. But I would really like a collab, I have a lot of good game ideas!

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