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Box Life's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #112 | 1.741 | 2.400 |
| Use of Theme | #115 | 1.669 | 2.300 |
| Innovative | #124 | 1.378 | 1.900 |
| Sound | #127 | 1.161 | 1.600 |
| General | #128 | 1.306 | 1.800 |
| Narrative | #133 | 0.943 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord user
aleks#3628
Name
Aleksandra
Last name
Petkova
E-mail
aleksandra-petkova@outlook.com
Team members by line: Discord, first name, last name, email, contribution
aleks#3628, Aleksandra Petkova, aleksandra-petkova@outlook.com, Programmer;
geekmangames, Geek Man, geekmangames2025@gmail.com, Level Designer;
FaultyJetpack#1064, Andres Vega Cuevas, elordenadordelbanogmail.com, Programmer;
Andorey.p, Andrei Platonov, Andorey.p@gmail.com, Game developer, Technical Artist
Dracul228#2835, Adjartey Dorh, akdorh@aol.com, 3d asset creator and animator
Declaration of use of third-party or personal assets created outside the Jam
Music and SFX are paid from Artlist
Declaration of Use of Artificial Intelligence
None
Engine Used
Unreal Engine 5.6
Language Available in the Game
English
Preferred language of contact
English
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Comments
A fun idea that fits the theme. The design of the industrial warehouse is very cool.
On the other hand, I'm missing some more mechanics or elements to interact with, and I don't understand what the tapes are for.
I like seeing more and more people using UE5 in jams :D
Congrats and nice entry guys!
I like the artstyle. But looks like is missing something. But the idea is there!
Hi Tom, appreciate you leaving a comment. :) Yes I agree, I think we needed to do more playtests and tweaks to mechanics. Maybe a smaller scale level so it's easier to populate it with interesting things and test it.