Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Box LifeView game page

Box delivery sim where you are the box and you deliver yourself.
Submitted by AleksStackwalker, FaultyNeko, Geek Man Games, Adorh001 — 7 minutes, 20 seconds before the deadline
Add to collection

Play game

Box Life's itch.io page

Results

CriteriaRankScore*Raw Score
Art#1121.7412.400
Use of Theme#1151.6692.300
Innovative#1241.3781.900
Sound#1271.1611.600
General#1281.3061.800
Narrative#1330.9431.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord user
aleks#3628

Name
Aleksandra

Last name
Petkova

E-mail
aleksandra-petkova@outlook.com

Team members by line: Discord, first name, last name, email, contribution
aleks#3628, Aleksandra Petkova, aleksandra-petkova@outlook.com, Programmer;

geekmangames, Geek Man, geekmangames2025@gmail.com, Level Designer;

FaultyJetpack#1064, Andres Vega Cuevas, elordenadordelbanogmail.com, Programmer;

Andorey.p, Andrei Platonov, Andorey.p@gmail.com, Game developer, Technical Artist

Dracul228#2835, Adjartey Dorh, akdorh@aol.com, 3d asset creator and animator

Declaration of use of third-party or personal assets created outside the Jam
Music and SFX are paid from Artlist

Declaration of Use of Artificial Intelligence
None

Engine Used
Unreal Engine 5.6

Language Available in the Game
English

Preferred language of contact
English

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

A fun idea that fits the theme. The design of the industrial warehouse is very cool. 

On the other hand, I'm missing some more mechanics or elements to interact with, and I don't understand what the tapes are for. 

I like seeing more and more people using UE5 in jams :D

Congrats and nice entry guys!

Deleted 195 days ago
Submitted(+1)

I like the artstyle. But looks like is missing something. But the idea is there!

Developer (3 edits)

Hi Tom, appreciate you leaving a comment. :) Yes I agree, I think we needed to do more playtests and tweaks to mechanics. Maybe a smaller scale level so it's easier to populate it with interesting things and test it.