Good style, good gameplay! Thx!
tomsalrobi
Creator of
Recent community posts
Hi everyone!
I'm a teacher and indie developer, and I’ve just released the web demo for my project: ToSaVa - Master Color Theory.
Why did I make this? As an educator, I noticed how much students (and even some pros) struggle to truly "see" and understand color spaces beyond just picking a hex code. I wanted to create a tool that feels like a game but trains your brain like a professional course.
What’s in the Demo? In this browser-based demo, you can play through the HSV (Hue, Saturation, Value) mode. Your goal is to help our chameleon blend into its environment by decoding the colors around it. It’s an arcade-style challenge, but by the end of a few sessions, your perception of how colors are built will be much sharper!
The full journey: The complete game is already available on Steam and Google Play, featuring the advanced RGB and Lab color models for those who want to push their visual intuition to the limit.
I’d love to hear your feedback on the mechanics and if it helps you understand the HSV model better.
Play the demo here: https://tomsalrobi.itch.io/tosava
Thanks for checking it out! 🦎🎨

Listen, even if it looks like a broken game, 2 things:
The "catch" mechanics with physics is so interesting. I like it.
The combination of different "ingredients" could be really fun; I mean, it is not necessary to always use just food; it could be everything, even the sofa! So fun!
You should developed it more, maybe there is something!


