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A jam submission

Patient ZeroView game page

A game about starting the apocalypse by infecting humanity with a deadly virus!
Submitted by Stat0, Rasmus_02 — 10 hours, 19 minutes before the deadline
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Patient Zero's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#943.8853.885
Creativity#1583.8463.846
Overall#1623.7953.795
Presentation#3063.6543.654

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Team Sumsar
Names:
William
Rasmus
Matilda

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
Just get started with the zombie apocalypse!
You are patient zero of the apocalypse.

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Comments

Viewing comments 24 to 5 of 24 · Next page · Last page
Submitted(+1)

Super fun game! it justs need some loading bars inbetween levels, sometimes it felt like my game had crashed

Developer

Thanks for playing and for the feedback!

Submitted(+1)

Really enjoyed this one, the animation for the change to being infected was a nice addition and the swarm behaviour was very cool!

Developer

Thanks for playing, glad you enjoyed it!

Submitted(+1)

Extremely fun game. Well done. I really enjoyed playing different variants. Wasn't a fan of the pixel filter though. That or my system made it extremely pixely for some reason

Developer

Glad you enjoyed it! The pixel filter was an artistic choice and to hide the crude models, not for everyone I guess.

Submitted(+1)

Realy fun game ! All the levels and upgrade make it very complete and replayable !

Developer

Thanks! Glad you liked it :)

Submitted(+1)

I love the concept, alhought the game was a bit laggy, it was really fun, the upgrades are diverse and unique, and I love how each area looks and feels completely different, the background music is so catchy, the only issue I had was that the humans are completely silent, no screams, no pain, like just dead silence, The game literally feels like Project Zomboid, but you are the zeds, overall a cool game :)

Developer

Glad you enjoyed it! I really appreciate the feedback :) There must have been some weird glitch with the audio because we had some sounds for the humans but idk, the web build can be a bit janky sometimes haha

Submitted(+2)

I liked it !

While the art style is not my personal favorite it was clean and suited the not so dark atmosphere, compared to other zombie entries.

Had some minor issues, e.g. caught 23/22 targets and had even two civilians still around. The targeting/hitzone was a bit wonky and i was surprised that the cilivians remained so calm, after the murmering, shirtless guy tried to bite them.

Theme is hit very nicely, this wouldn't come up in my thoughts until i played your submission.

Developer

Thanks for playing, glad you enjoyed it! While playtesting we realized that infecting every last human was very annoying, since they tend to hide away, so we adjusted it so you only need to infect 90% of them which is why there were some humans left, the 23/22 is just some weird integer division thing when calculating the amount needed to win.

Submitted(+2)

Really good game! I ran into a few bugs, but the gameplay was fun.

Submitted(+1)

Overall, very fun game! I like the unique upgrades and classes for each infected, I think the pacing is a tiny bit slow/hard to catch up with the aggression with the big map especially because it felt like I was most of the time trying to find any humans. Also I randomly lost even though I still had infected alive so small bug but all good.

Developer

Thanks for playing and for the feedback!

Submitted(+1)

Overall, very fun game! I like the unique upgrades and classes for each infected, I think the pacing is a tiny bit slow/hard to catch up with the aggression with the big map especially because it felt like I was most of the time trying to find any humans. Also I randomly lost even though I still had infected alive so small bug but all good.

Developer

Thanks a lot for the feedback, really appreciate it! Yeah we had to reduce the amount of people that were spawning in because of performance reasons in the web version, we originally had about twice as many people to infect per level which made the game more fast paced because you have more infected.

Submitted(+1)

It's a little laggy, but this is like infectionator + path of exile had a baby.

Developer

Thanks for the feedback, yeah we faced a ton of issues with godots skeletons animations and the fps drop that they cause

Developer

Thats what that game was called! I remember playing that way back in the day, and it was definitely an inspiration. Thanks for playing!

Submitted(+1)

After tying 3 browsers it finally worked :)

I love the Idea! And probs for making a 3D game. The game could run a little smoother and the pacing could be a bit faster but still impressive for only 9 days!

Developer

Thanks! Yeah we faced a lot of issues when porting to web, the day before the deadline the executable version ran at about 700fps on my pc while the web version ran at 1 - 3 fps, we finally got it up to about 60 - 144fps on my computer but had to reduce the total unit count which made the game more slow pased 😔

Submitted(+1)

Seeing people who decide to make a 3D game for a jams makes me happy.
The low poly art style is charming and is really easy to know what's infected and what's not, the upgrades are fun too, seeing the different infected become faster and the x-ray vfx with the entities so you can see them behind objects is so smart. 

Something funny is that sometimes other infected get trapped in trash dumpsters or in narrow places but when this happens you have so many others that it doesn't really matter.

This can be a good starting point for a bigger project.

Developer

Thank you so much, glad you enjoyed it :)

Submitted(+1)

I like the idea, but for the implementation.. Its also very good.. But there is one problem that I couldnt look past

The game felt slow.. The slow walk speed, the small no. of ppl to infect paired with a big map made it the way it is i think. Atleast in the starting level. The airport lvl didnt feel as slow cuz it had alot of ppl and enemies

Speaking of enemies, they feel weak. I mean if we die, we just go to a closeby zombie anyways so theres already no real risk, but on top of that, the enemies arent even that hard to beat. Especially if u bring like 2-3 zombies more with you

The mechanics were also a bit confusing (at the start) I wasnt a fan of the tutorial. As it just dumped soo much soo quickly on the player. I felt like I didnt grasp the game at some points (Like the 3 cards that appear, I dont know what anything on those cards meant). Btw, I kept doing this thing where I was spamming left click to attack and the cards would appear and Id just click on a card while spamming and not even know what i got xD

I also think the pixelation on the the game was turned up just a bit too much but I still LOVE it, The low poly vibrant city view looks really great! And Especially that shader work for the edge walls and the x-ray through walls.. Real good work there

Developer(+1)

We wanted a higher number of people per level but godots skeleton animation seems to be horribly optimized which led to extremely bad performance with more people. We didnt want the game to be too hard for people playing it so thats why its pretty easy (we were gonna add a harder difficulty but ran out of time :( ). Regarding the tutorial, yeah its not perfect, but as I said we ran out of time unfortunately. Sorry you had a hard time with the upgrade system, we had the same problem with spamclicking by mistake when leveling up when playtesting 😅. Thanks for playing!

Submitted(+1)

Very fun and creative, i really like the visuals

Submitted(+1)

Game really has potential, but i think for me its a bit too slow, plus it feels a bit tedious trying to cover the large map. I like the idea of different human types tho, but dealing with them was essentially the same; button mashing until they get infected. Nice game overall

Developer

Thanks, I really appreciate the feedback!

Submitted(+1)

Nice gameplay which has a lot of potential, IDK if it is there but I would have liked a hitmaker cuz I'm sure what the range is on the melee attack

Developer

Good idea! Thanks for the feedback😁

Submitted(+1)

Nice game and aesthetics. It's nice to see a game where you're the zombie instead

Developer

Glad you liked it :)

Submitted(+1)

Nice art style and good gameplay, I like the animated gif background on the game page!

Developer

Thanks :)

Submitted

Crashes on the main menu.

Developer

The shaders load in on the main menu, which can take a while depending on hardware :/

Submitted(+1)

Super nice, I love it!

Viewing comments 24 to 5 of 24 · Next page · Last page