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A jam submission

Overdrive ZeroView game page

Made for Kenney Jam 2025
Submitted by Zugzwang Studios — 8 minutes, 42 seconds before the deadline
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Overdrive Zero's itch.io page

How does your game incorporate the theme?
Main character robot Zero 42 collects stolen powers to give it back to its company

What bonus challenges did you complete?

Single pack

Did you use any sort of AI during the development of your submission?

No

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Comments

Submitted(+1)

Great job, really nice use of the assets! Was fun to play, really great submission :) I think I notice your engine also by the loading screen :D which is also awesome :)

Developer(+1)

Thanks for the feedback, I'm glad you enjoyed! Yea I don't like construct's logo so I just put loading screen :D

Submitted(+1)

I've been looking for other Construct joints on here, but yours is the only one I've come across other then mine. I meant to switch to that loading bar also, but sorta forgot :P Great job again!

Developer(+1)

Yea that's why I was surprised when I played your game. I didn't know we can make this type of game in Construct :D

Submitted(+1)

Yeah it's on the edge of probably what is possible, but there are some good addons to the engine that can help with things in 3D. I've just been using it for such a long time at this point that I've gotten use to the 3D jankiness of the building in it. For 2D games I really don't know why someone would use something else, it's so quick at making 2D games, it's awesome :)

Developer(+1)

Yess I agree, especially in this kind of short game jams Construct is a great choice

Submitted(+1)

Great game - I enjoy the movement and the slowing down time.

Submitted(+1)

Great job! Game is well shaped and all mechanics work together! Elegant design! Would love to see some more development with the game!

Developer

Thanks for the feedback! I'm happy you enjoyed

Submitted(+1)

I liked playing this game, made it all the way to the end! It was nice to see how many mechanics you were able to fit into the game!

Some complained about the floaty jumps, but those felt intentional to me and were made "manageable" thanks to the slow down mechanic, so nice job there! I only wish that the slow down mechanic was mapped to a button, as playing from a laptop made it a bit too finnicky!

Otherwise, cool game and cool little story! It used the concept of "power ups" very well! I wonder what will happen to Zero 42...

Developer(+1)

Thank you so much for the feedback, I'm happy you liked it. Actually Zero is my signature. I have made some games with this character and planning to make a whole story with couple of games. Thanks again !

Submitted(+1)

This is the best one so far. Loved it. Slightly challenging maybe reducing the character speed might help idk.

Developer

I'm glad you liked it and thanks for the feedback! Actually I think there should be some challange and reducing character speed would make it so much easier. So I think it's okay

Submitted(+1)

Slightly challenging, but the controls feel fluid. It could use better air control for tight platforming precision, but otherwise feels nice to play.

Right-clicking to activate the slowmo power sometimes causes the browser to register a right-click (even in fullscreen mode) so thats mildly irritating lol.

Well executed concept, great game!

Developer

Thanks for the feedback! The right click problem didn't happen to me so far, but I will check it, thanks for mentioning.

Submitted(+1)

Nice gameplay - the slow motion in particular feels very satisfying, like I'm in the Matrix haha. Nice game page too. Enjoyed it!

Developer

I'm glad you liked it!

Submitted(+1)

Very nice concept !
The controls feels very  floaty which make the platforming part very hard. Especially for small platforms that need some precision on the landing ^^"
The power works very well though.
Great job

Developer

Thanks for the feedback! Yea you're right. I will fix that after jam voting ends