Play fest
Critterfest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #18 | 3.545 | 3.545 |
| Theme Implementation | #21 | 3.455 | 3.455 |
| Polish | #22 | 3.091 | 3.091 |
| Overall | #27 | 3.061 | 3.061 |
| Audio | #28 | 2.727 | 2.727 |
| Special Object Implementation | #32 | 2.909 | 2.909 |
| Gameplay | #35 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
There are clones/copies of the critters around the map, canonically they were made on a low budget.
How did you add the special object?
There is an umbrella you can buy that tracks down critters.
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Comments
Great Game! Each new game is better than the before!
Things i like;
- Visuals (including special FX)
- Sound FXs
- Sound Ambience
- Cool Characters!
- Lot of Biomes
Things that can be improved:
- HUD with some information (basic commands like E to open menu
- Indicator of how many cactus we touch
- Trophies (like removed all snow from brushes)
- Umbrela need to detect only critters we didnt found
- Remove or reduce collision box from trees and stones!
Very cool game!
Thanks :)
Nice game, I like the cute visuals. The tense music gives it a suspense mood and you are always expecting something to happen
Thank you!
Cool game !
Thanks!
Fun game! I wish there was a sprint, I kinda couldn’t finish the game but the graphics are cute, music is cool and concept of finding creatures is very fun. Nice job on this game jam. It’s definitely a relaxing game!
Thanks! I do agree a sprint is needed.
Calm and cute experience :)
The inertia on the player character's movement might be a little too much, I think... I would like to explore every corner of the world, but travelling takes quite a long time.
I love how the critters look, they're really adorable — I appreciate how many there are of them :3
Thank you!! The character design for the critters is normally one of my strongest parts of these games (there are some other critter games I made). I do agree with you on the movement stuff, I also planned on having a shift/ctrl to run feature but I forgot to add it.
Feel like SFX of walking are way too loud and messy for this like... "chill" walking experience and also with music, feel like they dont work together with the ambient. Nice to see you got like a whole map with different biomas and you worked on that :)
Thanks! I do agree, I'll be making the walking quieter.
Great mood and custom graphics. i got stuck in the starting square and wasn't able to proceed. Is that a bug?
I could only exit going downways, but got struck in some bushes and mushroom around.
How'd you get stuck on bushes? They don't really have collisions?
Thanks! The square's exit is downward.