What a fun incremental game! At first I thought maybe it would make sense to gradually unlock all the upgrade options, but after finishing the game I think it's better this way - it just felt slightly overwhelming at first, especially since it's not clear what every upgrade does. Maybe a hover info text would help? Anyways, it's definitely fun to play, great job!
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Hell's Glutton's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #40 | 3.286 | 3.286 |
| Fun | #52 | 3.286 | 3.286 |
| Controls | #56 | 3.333 | 3.333 |
| Audio | #73 | 3.190 | 3.190 |
| Overall | #74 | 3.245 | 3.245 |
| Graphics | #76 | 3.524 | 3.524 |
| Theme | #94 | 3.143 | 3.143 |
| Originality | #113 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.4
Game Description
Incremental clicker game about consuming demons in hell to gain strength
How does your game tie into the theme?
After killing an enemy, consume their essence and use it on power ups
Source(s)
N/A
Discord Username(s)
trufflez, PapaLobster, Rainew, jadon, shannoonn_
Participation Level (GWJ Only)
3




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