A good game, the duck behind cover game could be more responsive and the difference between ducking and standing could be more pronounced.
Play Hitman 101
Hitman 101's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #397 | 3.404 | 3.404 |
| Overall | #530 | 3.035 | 3.035 |
| Fun | #548 | 2.787 | 2.787 |
| Presentation | #594 | 2.915 | 2.915 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Sekmek
Newbie?
Yes - I'm new to game jams!
How does your game fit the theme?
it is a hitman that is training to start his first day on the job
Comments
Pretty good game, but on the final test i think i encountered resolution problems because i could only see the hitmans hand but nothing after that, idk if that was intentional. Still completed the test somehow tho.
Ok a bit confused by the controls but beyond that EXQUISITE! good job !
Cool unique take on the theme, I like the cover and shoot mini-game, and nice art style. But either because of my own skill issue or the game itself, the first person shooting mini-game was unreasonably difficult and I got really frustrated and quit.
This was fun, fairly simple to understand the basics, and the minigames were interesting, though they could use a bit of polish
This was a fun game! I liked the unique grayscale artstyle
The minigames felt a BIT unpolished
- The rooftop one, I got a pattern, get up, shoot once, hide, 2 bullets will come, let them go, then get up, shoot and get down then immediately get up and shoot the last guy. (After messing it up a bit I got a score of 24 :P)
- Ngl, Im not a fan of the sniper game πThey way they just dodge the scope is plain cruel xD
- For the final boss, its a cool idea. But it felt like the enemy was kinda dumb and was easy to beat
I did find a bug tho, when u kill him and die in the same move, this happens lmao

Overall, a fun game! Def needs some work and polish but you did great! I actually enjoyed it :D
I wasn't able to finish the rooftop sequence sadly. Probably user error on my part lol, just seemed like either I wouldn't hide back fast enough or my shots wouldn't shoot fast enough? I like the headshot minigame though and did fine with that one! Curious what s behind that door.... must keep trying! lol Great job and love the art!
Very confusing until you figure it out, the rooftop minigame was a bit hard and feels glitchy at times, the shooting minigame is fine though. I don't like how if you lose a minigame once you have to redo both
The design reminds me of powerpuff girls and I love it very much. And I thought it would be hard to understand but holy it was easy and fun to play. Great for a short quick enjoyment lol
That was really fun! I really enjoyed the way the targets would kind of dodge your reticle, and the gun sound effect made it feel great!
That was really fun! I really enjoyed the way the targets would kind of dodge your reticle, and the gun sound effect made it feel great!
In my humble opinion:
The left minigame was super easy when you got a rhythm for it, though I agree with other comments that the right minigame had a pretty small hitbox. Fun game and not too difficult.
The art is pretty good, but I found the controls inresponsive. I thought my inputs werenβt registering in the left minigame, and that the hitbox for the minigame in the right was too small. There were times where I thought I for sure hit the targets but they just flew away. Apart from that, the game is pretty good, but maybe a tad too hard.





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