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A jam submission

Power RunnerView game page

Defend your base from invading robots and collect their powercells to keep your turret running!
Submitted by WaterVeil Games — 1 hour, 23 minutes before the deadline
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Power Runner's itch.io page

How does your game incorporate the theme?
You have to maintain power to your defense turret by collecting and dropping off powercells dropped by enemy vehicles

Did you use any sort of AI during the development of your submission?

No

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Comments

Submitted

I enjoyed playing, even though the game is pretty tricky! I just wish that the base generated power at a low rate, so that I could potentially get a powercell after running out of power

Submitted

Really fun idea to have the keyboard and the mouse control two different things!

Definitely made it a bit more hectic and chaotic trying to keep track of both the truck and the cannon at the same time :D 

I do wish there were some organic spawns of powercells as well, as it is you can kind of get soft locked if you run out of power with no cells available.

Good job! ^^ 

Submitted

This is a really cool concept, and ruthlessly hard. It actually felt bad to miss shots which I've never had before in any base defence game. I feel like the enemy spawns can screw you over a bit if you're super unlucky and don't get anything that drops cells tho. :P

I really love the usage of the jam theme in this one and it was a lot of fun to try and crack my highscore!

Submitted

I really liked the asymmetric gameplay! Well done, I enjoyed it!

Submitted(+1)

Very interesting games where 2 different contexts were happening at once.

Controls are crisp and feel is great.

Congrats on creating a fun game!

Submitted(+1)

High score of 187.

I like the use of theme for this game. It was fun trying to balance my power in the early game. The space ship was always the death of me tho. Good work, keep it up.