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Really good puzzle game - enjoyed it!

I did not finish the whole game, so just out of curiosity is there are mechanic where the half-unit placement is relevant? Just got hit by the thought, the tilemap has such strong highlight/overlay, yet half-unit is also possible.

But that detail doesnt deduct anything from the fun.

you got me there with that one, nope! I just couldnt figure out how to snap objects on a 16×16 tile 😭 but there are some levels that can be completed by placing on a half-tile so im calling that a feature hahah