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Stunning pixel art, detailed animations, good combat feel, adhesion to theme, outstanding particles and illumination. Sound Effects were on point. I didn't feel the parry mechanic janky tho, it was good and fair for me. However, if you look into upgrading the combat, one thing that didn't feel so satisfactory was hitting with the sword. Parry gave cool particles and colored sword, but hitting locks you in place a bit too much for me.

Overall a very solid game :) btw second boss design and spritework is amazing.

Great feedback. The first one was meant as a bit of a meme, but without a proper explanation of the parry mechanic, it proved a lot harder than intended. I'm pleased to hear you made it to the second boss.