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A jam submission

Rat CountryView game page

A frontier rodent-horror experience. Made for the InboundShovel Game Jam 2025.
Submitted by Mr. Buffelvatten — 1 hour, 49 minutes before the deadline
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Rat Country's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1463.7073.707
Overall#2113.6833.683
Presentation#2293.8543.854
Creativity#3543.4883.488

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Mr. Buffelvatten works. Just Buffelvatten if we're feeling more casual ;)

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
The player does not have time to be careful and deliberate with their base maintenance during the days. They'll have to just get started!

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Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
Submitted

Very nice game! The game loop is nicely done and the presentation works well. Good job!

Submitted

Great game! Love that dark vibe! The game play is fun and quickly become challenging, well done!

Submitted

Great concept! Defending the house from the rats, which break everything down in their path. Great idea with the different items which you can buy, paying with rat cadavers. I think that's a very cool idea. Keep going on that one! This is gonna be great! 

Submitted

Love! Really satisfying running around killing rats.haha. Nice visuals, nice story. Really really well done. Not sure if it was just something on my side, but would have really liked to have been able to full screen this as everything felt a little bit small but wasn't able to find an option to. Really good submission

Submitted

Damn, that stranger wasn't lying when he said the days are never long enough.
Super moody and atmospheric, even the title screen, love the fog of war vision effect and how placing more walls protects you, but also obstructs your vision. 

Submitted

This game got me locked in for quite awhile! Really good balance on the morning and night phase and the difficulty curve does not feel too high. I made it to night 19! Good job!

Developer

Nice work! Gets pretty tough by night 19! Thanks a bunch for playing and commenting!

Submitted

Loved the design! Loved the simple style! Fellow rat friends? (╥ _ ╥).  Everything was satisfying; the smoothness of the game, the visuals, the effects, the music! It gets more and more challenging throughout the nights. Playthrough lasted 17 nights with 1 food left and it was thrilling to create some soft of strategy just to keep that 1 food intact! 10/10 rat game 

Developer(+1)

Rat games are the best! Thank you so much for playing and leaving feedback! Solid effort, making it 17 nights! It gets a bit crazy after a while!

Submitted (1 edit)

the game idea is fun and addictive . my only problem is some rat just running into walls and doing nothing afterward. The VFX is well made making killing the rats satsifying. 

Submitted

This game gives me project zomboid vibes, I really enjoyed it and music is nice too

Submitted

Simple but addictive loop, though I almost wish there was some kind of endgame or time limit

Who knew smashing rats was so fun? Love the music and overall vibe

Developer(+1)

Thank you for your kind words!

Some sort of boss-encounter would definitely be on the list of things to add

Submitted(+1)

NGL, I had fun time playing it!

Developer

Really appreciate you giving it a go, and glad you had fun!

Submitted

Really fun! Not sure how long I played but I got to night 15 and only stopped because I was getting a bit tired. I was going for the "let them come to me" approach and building using grates and shrapnels. At that point I wasn't struggling to get enough money to keep building. I really enjoy the upgrades and constant get-money-buy-defenses loop there! I think it would be even better with further upgrades to yourself or defenses.  Also love the visual effects and music!

Developer

Thank you so much for playing and leaving feedback! I honestly struggled alot to find a balance between impossibly difficult and too easy. I definitely wouldve loved to add even more expensive things to buy once those cadavers really start adding up in the late game. I think around night 15 is when the amount of rats maxes out, so well done for getting that far :D 

Submitted(+1)

"Dem dirty rats!" =3

Interesting game. I liked the Light 2D/ Light Occluder effect.

Developer

Thank you for playing and leaving feedback!

Submitted

A really good game, it gives a really good first impression with the intro and the gameplay loop is fun. There are some things to improve like a radius to detect how much space the lanterns will illuminate would be nice and maybe some other purchasable items to automate rat killing but this game was a really good one!

Developer

Thank you very much for trying it out and leaving such great feedback! Your lantern idea is excellent. Along the development I definitely forgot that a new player wouldn't really know how large the radius is.

Submitted

Cool game! I liked the art style as well as the fact that rats carried out my food (fun detail). However, I do think the game get a bit repetitive at times (could be that I have never played base games…). But do not get me wrong, cool game! Hope you continue making games, glhf!

Developer

Thank you for playing and giving great feedback! I completely agree with your critique! If I were to add more things to the game post-jam, more varied ways to kill the invaders would be up there on the list :) I'll make sure to check your game out soon

Submitted

Really lovely art design and mood. The music fits the vibe well, and I love the environment in general. 

Developer(+1)

Thank you so much for the kind words!

Submitted

fun: cool base defense, a bit slow though

Presentation: I like the top-view art style, and the sound effects work well 

Creativity: creative idea, I don't feel like it fits the theme though

Developer(+1)

I agree that it definitely is a little on the slow side the first few nights, especially for a game jam submission. Thank you so much for trying it out and leaving feedback!

Submitted(+1)

This was a lot of fun, I made it all the way to night 14! All I had to do was give up silly things like walls or owning more than one piece of food :)

Developer (1 edit)

Them's just luxuries you can't afford in Rat Country... Still, 14 nights is longer than most make it.

Thank you so much for playing and leaving feedback!

Submitted

Cool base defense game. 

Liked the wall mechanic but I was hoping for some automated defense of some sort as you progress, kill each creature with a swing got a bit repetitive.

Developer

Thank you for the feedback! There is an option to get explosive traps for 75 cadavers, hidden away in the Misc tab of the shop. Pretty basic as far as automated defenses go, but it'll let you rest your shovel swingin' arm for a moment

Submitted

This is really fun! I loved everything about this game, the design, the atmosphere, the music, the difficulty, it all blended together amazingly. The mechanics were pretty fun too! Great work!

Viewing comments 34 to 15 of 34 · Next page · Last page