This is such a masterpiece! What a great game! really addictive, I must've spent almost half an hour playing this, the BGM is great and the spells are also amazing! I cannot wait for your next work, this game has an absurd potential! Amazing work and congrats on finishing your first game jam!
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Novician's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #102 | 3.857 | 3.857 |
| Overall | #213 | 3.679 | 3.679 |
| Presentation | #218 | 3.893 | 3.893 |
| Creativity | #458 | 3.286 | 3.286 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
SoftMagic
Newbie?
Yes - I'm new to game jams!
How does your game fit the theme?
The player is a magician who is just getting started at his job defending the library from hordes of goblins and slimes, and as such his spells can work strangely or harm him as well as enemies.
Comments
The gameplay loop is really addictive; the only problem is that It's kinda hard to change spells. But fun overall
This was super fun! I really like the graphics too, the magician is super cute. Great work.
Fun game. There is a bug, after you die and click to return to the menu the game goes black.
Fun game, nice art as well!
I just read somewhere in the replies you can swap spells with arrow keys, I wish I’d known that :P (it’s alright). Nice game!
Fun game, love the music that goes with it, really fitting. I wish the camera didn't move as much when you change directions though (might be a personal preference here).
art great music great coin pick up range too small spells should have keybindings on 1 2 3 there is no way to swap them fast right now
Love the artstyle. it looked really cute and coherent. It would be nice to make the range at which coins are attracted to the player much bigger. the different spells are pretty cool but you could make them even better if you add some sort of trade-off or combo system where multiple spells can interact with each other and the player gets bonuses or curses depending on the spells bought. I got to wave 13 where the enemies suddenly packed way more of a punch XD
The Music and style were awesome! I love the little magician character he is very cute. This was very fun to play, I would love to see some kind of auto pickup mechanic for the enemy drops, as they were a little small for my eyes and easy to miss. I defiantly accidentally killed myself on my spells a few times while testing them out between waves, but I enjoyed the classic 'bullet hell' feel that they added to the game play during the enemy waves. Overall really fun!
Neat little game - like the variety of the different weapon.
Things i'd like to see as an improvement, would be auto loot / magnetic force to loot the items (at least at the end of a wave) and that self-inflicted damage is only active when an enemy wave is currently active. May feel a bit punishing trying the newly purchased weapon out before starting the wave, only to start over again.
Overall i had fun, good job for your first game jam.
and also, a non expected behavior i think. The projectile follows gravity, but it is supposed to be from top... Good game but some bugs really make this less cool than it could have been. Good job !
The game itself is really good ! It is sad that some bugs ruins it, a beta test would have been needed! Like the fireball beeing shooted backward, the ice slippery effect who is applied infinitely, even when you don't touch it anymore, and the fact that the replay button freeze the game, i have to refresh my browser to replay it. A cool game but sadly so much bugs :/
the music on this one was going nuts
you did very good with the art style and the gameplay too.
the ui to get to the next wave is a bit strange tho.
In case you want to continue developing this game, maybe interacting with an NPC could be great for going to the next round.
congratulations on your first finished project!
good luck!
Super nice style! Not sure if others had my issue, but whenever a new wave spawned in there would be an 8 second lag spike where the entire screen and audio freezes. Kinda got in the way of enjoying the game, but the presentation and idea is exactly like the games I love to play. Auto collecting the coins and hearts would be a nice quality of life improvement. I found myself having to slowly go all across the map at the end of waves to collect them.
Overall great job dude! This game is really nice!
It's a cool little game. The only thing I didn't really get was if there was a way to swap spells without the menu, which I wish was a feature/explained in the tutorial. Other than that, everything was solid, I liked the visuals and the gameplay was fun. Nice job.
Pretty cool game, I like the graphics and combat. I personally think that the coins should be picked up automatically. Regardless, the waves were fun and intense.
The art is impeccable, I really liked the game, I think the coins had to come to me regardless of the distance, always at the end of the waves I had to keep picking them up one by one
I loved this game! Amazing feel of the gameplay, great art and feeling with the library and cozy lights.
Amazing work!


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