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Prism's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #54 | 3.578 | 4.000 |
| Jam Authenticity | #98 | 3.466 | 3.875 |
| Overall | #114 | 2.739 | 3.062 |
| Theme relevance | #120 | 2.795 | 3.125 |
| Graphics | #129 | 2.460 | 2.750 |
| Sound | #131 | 2.124 | 2.375 |
| Fun | #156 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
I will keep the game up on itch as well as archiving it on github
Transparency note
I have created all content within the time frame of the jam.
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Comments
Yo I got jumpscared by an eye as soon as I looked behind haha. I liked it a lot, great to see another Unreal Engine fellow entry!
There are for sure some quality of life improvements that can be implemented here, as some of the other commenters have noted.
Not sure if it was only a problem on my machine, but there was a lot of environmental flickering going on. That died down once I grabbed the prism, though.
Repetitive and with a slightly unbalanced difficulty curve. It's interesting, I like the aesthetics, but it really wasn't a pleasant experience. Keep bringing new games, it has potential.
I liked the look, but having particles spawn upon hitting enemies and a sound for the beam that loops better would already take this to the next level.
I like the visual style a lot! I think having some sort of feedback when hitting enemies could make the game even better.
Fun game, I spent most of the time juking out the monsters, which I found pretty entertaining! I would suggest having enemy health bars or something to indicate how low health they are but other than that good game :D
Thanks for playing, I appreciate the feedback !!!
theres no way to know if you hit one of the enemies until they die. there is also no UI either. i can only assume that not much time was spent on this
thank you for the feedback that first part is valid criticism but there is clearly UI in the game? the countdown, player health and selected weapon are all displayed on the screen and then kills and time alive are togglable with tab, could you please expand upon what you mean?
gui as in like menus and stuff
That is all clearly in the game?
im dumb, there are in fact menus in the game. sorry