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Leechborne's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #4 | 4.250 | 4.250 |
| Overall | #6 | 3.946 | 3.946 |
| Fun | #8 | 3.893 | 3.893 |
| Graphics | #17 | 3.929 | 3.929 |
| Jam Authenticity | #20 | 4.214 | 4.214 |
| Theme relevance | #22 | 4.036 | 4.036 |
| Sound | #30 | 3.357 | 3.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source Code URL
https://github.com/JakubKraus2/SKG-jam
End life plan
After the jam ends, the game'll stay downloadable. Also, we are planning to publish the source code on Github.
Transparency note
Some sound effects were downloaded from Freesound.org(I don't know if that means, that it was theoretically made pre-jam, since we didn't make the sounds ourselfs.), also 2 shaders (water and grass) were downloaded from godotshaders.com
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Comments
Difficult at first, but eventually beat the boss once I figured out some of its combat moves, can add parry mechanism to have additional combat move for player. Overall, nice game!
Had an absolute blast, more little soulslike boss fights please!
I loved the graphics and the overall gameplay feel, even though it was a short demo, it was really fun, and it's impressive what you managed to create in such a short time. I absolutely loved the overall atmosphere.
I unfortunately can't play this game, as my PC is very old and the game ran at about 10fps.
Still though, the graphics makes me remember the souls' like games and it's pretty good!
Although I'm not a fan of the genre, I really like the cool concept behind your submission. The animations are impressive, but some of the boss attacks seemed a bit unfair. Overall, it's a solid entry!
Thank you for the feedback! I'm glad you liked the concept. I played some games with similar feature on the Limited Lifetime theme and I'm surprised more people didn't think of leeches or mosquitos.
I loved this game bro ! keep up...
I will be happy if you also rate my game : /jam/stop-killing-games-game-jam/rate/3724252
good game
add parry system :)
Thanks! I was actually planning to add a parry system, Lies of P got me hyped after finishing it just a week before the jam started, but I didn't have enough time in the end.
Enjoyed this quite a bit. I would recommend toning down the difficulty at least for a game jam as most people prefer shorter games so that they can rate more games. Specifically the back hand attack's hitbox felt like it hit me many times when I should have been safe.
I enjoyed this a lot and also think it has a very nice aesthetic!
I appreciate the feedback and will keep this in mind for the future, thank you!
Cool designs, I really liked the feel of the game! It was a bit harder than I would have liked, and I feel like the boss needs to spawn in further from you. Especially since its first attack deals half of your health.
Great job overall!
Thank you for the feedback, I'll keep it in mind. I'm glad you liked the feel of the game.
I really like the environments and the low-poly look of the boss! Combined with the more HD texturing and lighting it creates a really unsettling "uncanny valley" effect.
This is very much not my genre, and I got frustrated because I need to attack the boss to heal but I also can't attack just whenever I want because I'll be stuck in an insanely long attack animation (could definitely be shorter) and get hit and die.
All that being said, leeches are adorable so it feels good to be able to play as one.
Thank you so much for the feedback! I'm glad you liked the character design :D Also, I'm honored that you gave the game a try, even if it's not a genre, you would typically enjoy.
Fun game! I really enjoyed the movement :D
Thank you!
Cool game! Keep up the good work!!! :)
Thanks!
Fromsoft, I got your next hire right here!
This game is awesome! As someone who loves Dark Souls and (most of) the other Souls games I had an absolute blast with this game.
I mean it has everything, even the boss having a sweep attack with absurd tracking.
Only issue I have with it is that you're locked into the final pose of the attack animation a bit too long before you can roll. Even DS1 was a bit faster there and given that this game is meant to be a bit faster than DS it would also make sense.
Other than that, no notes- just awesome!
Thank you so much for the kind words! You really made me blush :D I appreciate your feedback and will definitely do something about it in the future.
Love the graphics and the atmosphere. Would love to do a ps1 style game at some point as well
I'm glad you liked the graphics :D It can get quite tricky to get things just right. I followed you, because I really liked your game 'Novice Necromancer' and if you ever make a ps1 style game, I relly want to see it :D
Aww, thank you
I finished the demo, very fun, you can abuse dodge roll invulnerability frames to stay on top of the boss lol, kept dodge rolling into his face.
Appreciate the feedback!
Fun game. Feels pretty smooth honestly.
Thank you!
Really good atmosphere, cool character design, soulslike boss fight. It has all pros, really nice job.
I also think I sort of cheesed the boss the first time by standing really close to it and keeping it in the corner. :D
Then it kept repeating the face slaming attack most of the time.
Thank you, I may add more attacks or tweak the logic a bit for the boss so it doesn't feel as repetetive. Thanks for the feedback!
you got the souls-game vibe down really well
Thank you very much. I really liked the hook mechanic in you game.
I really liked the game! The music is so funny XD. The Demon of the Swamp is really cool and really hard
"PUOM PUOM PUOM PUOMMM PUOM PUOM PUOM PUOMMM"
I'm glad you liked it. Personally, I think the music goes kinda hard xd
I absolutely loved Leechborne! The animations are fantastic, you can really feel the weight and flow in every movement. The atmosphere and character design blend together perfectly. Great job! 👏
So glad to hear that :D Making the atmosphere was the toughest part by far.