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Maybe just a farm's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #366 | 3.455 | 3.455 |
| Overall | #533 | 3.030 | 3.030 |
| Presentation | #534 | 3.091 | 3.091 |
| Fun | #630 | 2.545 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Crazy cats team
Newbie?
Newbie
Yes - I'm new to game jams!
How does your game fit the theme?
It explores the dynamics of a game developer creating his fisrt game , the struggle that comes with it and the charachters from the game itslef in a funny and surprising way
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Comments
I feel like I just went through a fever dream, the plot was so confusing that it made it really interesting and captivating because what do you mean my farmer is now having an existential because the dev of his world failed to fix the bugs/glitches, also, why does he have shotgun all of a sudden (favorite feature btw). I think the idea is very interesting and they you portrayed it was so chaotic I think it fit the overall idea.
In a more serious critique, I felt very lost on what I was meant to do near the beginning, there wasn't a lot of instruction on how to farm or what my objective was for the first part of the game, a lot of it was button mashing and somehow finding out that pressing E on my farm land plants crops. During the platforming sections, it felt very punishing and it felt almost required to exploit the janky platforming to wall jump and climb up the walls, which in itself felt very inconsistent (if that was intended). The spike hitboxes were a lot bigger than displayed, and I felt like it was overly tight for little reason. Also, I did not enjoy having to do a platforming section if I wanted to switch between the farm and the main town area place.
Bonus points for the rainbow cow.
Overall, an interesting game :D Very creative
Nice chill game, I was surprised when bro pulled out a shotgun
First of all this was a very nice entry the music and art really fitted the game and it was fun playing it.
I was a bit puzzled with having a shotgut suddently and I had problems finding out what ive was surpose to do as it lags a bit explanations but yet it was a beautyful and fun experience!
Keep going!
Really good job! The game looks great! I was a bit confused of the plot and what was going on but I liked the idea of constantly changing mechanics. Keep going, you have some awesome potential!
Great job on your first game! It will only gets easier from here!
Your game looks good and it is really immersive but there are a few things that it could be cooler.
Gameplay: It is nice, the idea and concept is not unique, a few people decided to create something like that, but yours give a unique feeling because of the lifestyle of the main character, this is create, but a few things were missing in the gameplay, like a map or directions where to go, this way the player wont be walking around trying to find anything at all and It could have a smoother gameplay.
Art and visuals: Looks awesome, really liked it, but a few things were mismatching the tile size and ratio, the main character is a different style of pixel art than the NPC's, also they are a bit bigger than usual. The grass gets too much green if you play for a few minutes, maybe adding lakes, diferent styles of grass, trees, it could solve this issue, nothing much important just small details that i noticed.
Sound/SFX: It was a bit too loud, more than I expected and there was no option to change it. I had to lower the volume in my end bc it was really loud for me! Also when you pick up objects it would be nice to have a feedback in the audio or something bc I didnt know if it wasnt working when interacting or It wasnt supposed to pick, I tried interacting with a carrot on the floor and with an "easter-egg"? Idk there was a png character behind a house on top right of the city.
Overall for a newbie this is FANTASTIC, congratulations on your project, it will get much easier next time and I am pretty sure that you will create something amazing, nice job and keep up with the good work!
Interesting concept, I wouldn't have thought of that as a theme interpretation but it works.
Cool game!