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A jam submission

Repeatable SView game page

Submitted by Mega Animation — 15 hours, 12 minutes before the deadline
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Repeatable S's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#893.8953.895
Overall#4773.1583.158
Creativity#5573.0003.000
Presentation#6922.5792.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Mega Animation

Newbie?

Experienced

Nope - I've completed at least one game jam before.

How does your game fit the theme?
You play just 1 level it just gets harder "just getting started" again at this level. (or the fact that this is the first time I made a GOOD music to the game)

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Comments

Submitted(+1)

Great game, couldn't get past level 8 on hard mode though. I like how there are different obstacles that show up the further you get, well made :)

Submitted(+1)

I beat the game on normal, was fun! I did find it a little difficult, but I found out that the wall jumps behave slightly differently on the left versus the right, where if you hold up on the left it bounces you more away from the wall. After I got that down I was able to make it through!

Submitted(+1)

underestimated how difficult this game could be. rage quit at level 8 on normal. fun idea on iterating the same room. game's fast to restart which is nice, but everything could be a bit more slow motion for me! cool entry!

Submitted(+1)

This was really good! I got to level 8 but couldn't beat it, not good at ragey games lmao, really fun tho! Loved the mechanic of momentum movement and how it got progressively harder! Great work!

Submitted(+1)

Beat normal mode and got to level 7 in hard, it was pretty difficult!

Submitted(+1)

I couldn't get very far (7 or 8)),

but I like the sound of the player's death and the super-meat-boy style paint on the death place.

Developer

There are only 8 levels so you were at the end so ye thx for playing

Submitted(+1)

A great platformer. The controls feel really smooth, good job!

Submitted(+1)

A solid precision platformer. The constant reworking of the level adds interesting variance.

Submitted(+1)

Ok I've spent way more time than what I thought I would on this, and liked it way more than what I thought. Amazing idea and level design of just adding some stuff to the level in a way that it seems different and makes you get better.
PS: It was super easy! (says he after dying probably 100+ times on level 8 hard mode)

Submitted(+1)

easy peasy lemon squeezy!
(it was hard man...)

Submitted(+1)

Pretty fun game! i love the detail of the splatter spreading based on your momentum! though it could use a bit of coyote time for some of those walljumps lol

Submitted(+1)

Very fun! Being a ragegame I understand it's absence but I kinda missed having variable jump height based on press duration. That said, I adore the sounds, particularly jumping up a wall is super satisfying, I could do it for hours lul

Developer

Oh forgot to and that and thx for the commen

(+1)

Good game! The death animation of a blue splatter made me feel sad for the dot (like I was squishing a bug). 

Submitted(+1)

10/10 ragebait

Submitted
Deleted post
Submitted(+1)

That was fun, really annoying but still fun. loved the death sound and splatter!

Submitted(+1)

holy shiiiiit. that pissed me off

well it did exactly as advertised. i kept going at it and eventually rage quit. well played