It’s a fun idea! I also didn’t love the slidy controls and catching onto walls as some have pointed out. At first when reading the description I thought there would be good powerups giving some extra ability, extra life or something and bad powerups that poison you, make you jump less and such. So I was a bit disappointed by just hitting powerups that resetted me to the beginning. But don’t get me wrong, I think you did well, and it matches the description of what you set out to do! Good job :)
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Thank you so much for the honest and thoughtful feedback!
You're absolutely right , the idea of "good or bad" powerups could've been explored in more creative ways, and I totally see how that could’ve made the gameplay more exciting. I'm actually planning to remake the game from scratch, so I’ve taken note of your suggestions and I’ll do my best to reflect them in the new version!
Thanks again for playing and taking the time to share your thoughts . it really means a lot!