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A jam submission

Killing the procrastination monsterView game page

Short point and click adventure for the ImboundShovel Game Jam
Submitted by lololabs (@lololabs_dev) — 7 minutes before the deadline
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Killing the procrastination monster's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5092.8892.889
Creativity#6022.8892.889
Overall#6452.7042.704
Presentation#7542.3332.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
israman

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
When you have obligations on your life you have two options, procrastinate or just get started with your work. This game explores the possibility of killing the procrastination.

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Comments

Submitted

I dunno, I feel like slaying the embodiment of procrastination is a much better use of your time than just resisting her. I mean, you're preventing EVERYONE in the world from EVER procrastinating again! Just my two cents. As for the game, I really liked the controls after getting used to them. The music is of course way too loud, but I think you already knew that. Just zooming the camera out and maybe adding another normal enemy with a ranged attack would be my main wishes here. And I think Delaydra's breath attacks start from a little too far away from her, meaning you have to get very far from her to even have a chance at dodging them.

Developer

Thank you for the tips

Submitted

I grew to enjoy the unorthodox controls after a minute and after adjusting it was really cool. A small suggestion I will make is maybe zoom the camera out a bit, sometimes, especially the large final boss with fast projectiles, it's hard to see your surroundings. Other than that, I had fun.

Submitted

The controlls feel very weird to controll, I got hit a few times because I was trying to run away but I really had to think about how to move in a certain direction. I also felt like the enemies were a bit too fast, maybe try to make them move a bit slower than the player so that they have a better chance to run away.

I really liked the art and music, and it was a pretty nice game.

Developer

Thank you for the feedback, I know the controls are different or weird, did you press Shift to run? because I made running speed greater than enemy's top speed.