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Hotel Rush's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #252 | 3.477 | 3.477 |
| Overall | #336 | 3.447 | 3.447 |
| Creativity | #379 | 3.432 | 3.432 |
| Presentation | #393 | 3.432 | 3.432 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
it is a roguelite / endless game where you start with nothing and have to (just get started) managing a new hotel quickly and if you don't know what you are doing you will go broke and lose the game
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Comments
I really like the idea and the simplistic art is quite nice.
The only big problem I had was that the movement was too slow, it'd be nice there was a dash or something.
It'd also be nice if the timer went on longer, at least for me it went by too quick...
Congrats for the game nevertheless, it was really fun!
This is a really fun task management game, after some balancing it will be an amazing product. Good concept, great potential, well implemented. Good job.
thanks for playing !
cool concept really liked the aesthetic of it just taht in the binging it gets really a lot of having to delivering food and assigning guest some time i deliver food to one and other starting to starve too quickly other then that really cool game
thank you for playing!
I liked the hotel upgrade in this game! It's a pity there is no skip day button
thanks for playing and for feedback ! :)
Outstanding game, really liked it my only complaint is that ui could be a bit better as i didn't know what the shop symbols meant as i skipped the tutorial by mistake. you could add some sort of text on hover.
Also it would be nice if you could move with arrow keys
thanks so much for playing and the feedback ! :)
This is a good game with a lot of potential, I really think the foundation of the game is very solid. There are only some minor nitpicks like the slow move speed, or the jarring music/sound cuts when changing areas (like quickly transferring burgers to 4 rooms at once, and hearing the start of the same music loop 4 times interlaced with what is effectively silence for 2 seconds in between, haha).
I was pleasantly surprised by this one, I really like the presentation and genuinely think you should pursue fleshing this one out a little more. Great job
thanks so much for the feedback! I think i will add more to it or remake it!
Quite like hotel management games, and I definitely had fun playing! Since there is a lot to walk to it would have been nice to walk just a little bit faster, but next to that no notes! I think it was fun how slowly but surely you kept unlocking things (like the needing to clean the graffiti, well done on the game! :)
Thanks for the feedback !
I liked it a ton!! Usually not a big fan about these kinds of games, but adding extra mechanics like you did here made it a blast. Add a bit more and this might be a full game you can release!
thanks so much!!
Very fun game. The art is good and I like how many different areas of the hotel you added.
thanks for playing!
I loveee a management game, thought it was really fun and always had a new thing to spice it up! The game feels super finished and all the controls felt really natural
thanks so much for playing!
Things I've learned: it's never too early to drink in the hotel bar. And not even the manager will judge you if you stick around all day! I got to watch shovel play this game on stream, congrats! I liked it a lot, there was plenty to do and you introduced mechanics in a way that made sense. It never felt like money was an issue, maybe we're not paying the employees enough? haha! My only tiny nitpick is that this is a rare scenario where I actually wouldn't normalize the movement direction, since basically you only care about left/right movement speed for balance purposes. Normalizing the direction vector in this case means that if you move up and down at all (which doesn't really have an effect on gameplay) then all it does is slow you down a little bit. Anyway, great little game, I loved it, thanks for sharing!
thanks so much for playing and for the feedback! I agree actually that normalizing isn't necessary here
Wow this was a great management experience! ✨
Really surprised how much hotel management task was in the game, love juggling and multitasking everything, also I like how the manager walks, very silly. though I do kinda wish he can move a bit faster, or maybe some sort of upgrade system, being able to walk around the hotel after work was a nice touch.
Really had a good time here, good job!
thanks for playing and for the feedback!
I initially thought the main gameplay was only gonna be handing keys to guests. Was pleasantly surprised to find out that this is a full on hotel managing game. I love that theres so much to multitask, tho it would be nice to have movement speed upgrades.
Progressions between are nice but for me it didnt really impact the gameplay that much, i think it would be more engaging if you had to move between floors, making it more challenging to manage the hotel alone, which encourages hiring staff. The game could be about balancing resources with workforce. Also i think having different keys for hotel guests would be a nice touch, maybe rich guests prefer luxury suites over normal suite. Just spitballing ideas here, such a massively potential game you got here. Great work!
thanks for playing!
I like the ideas you mentioned, I was gonna add moving between floors but I didn't get around to it, same with the different kinds of rooms
I feel this is completely my type of game. I feel the first day a little slow (I had to play the start 3 times bc of personal problems), but after that is good to have the freedom to choose what to upgrade to make money, and really fun.
I like the kinda uncommon choice for the style, its kind of 2.5D (idk if im using the term correctly), it looks good!
I think the idea fits the theme perfectly, as you have to start managing a new hotel.
Great submission!
thank you so much for playing and for the feedback!
I like this! I don't usually play manager-type games but this one was fun :>
thank you so much for playing !
A really complete game, the mechanics feel solid and engaging, the music is fitting, and the graphics are quite nice, your character is a bit slow, but it's a really great game! good job!
thank you so much for playing !
I liked it ... I liked it a lot!
Good job - nice base you can develop and continue to grow this into something bigger!
Love the little manager running animation, looks like he's happy to work in the hotel !
Thank you so much for playing!! :)
I'm a huge fan of management sims so this was a lot of fun! It sort of reminded me of Tiny Tower meets Dave the Diver. I thought the option to explore the hotel after finishing your daily tasks was super cool and contributed to that calming hotel vibes. Seeing the hotel guests walk around also gave more life to the entire setting. Great job!
Thank you so much for playing ! :)
this was a very fun tycoon like game , there are a lot in this game but can be very repetitive late game , after buying the right amount of staffs , are i really can do is serve bears in the bar. Also the grafitti is very annoying. You can make a mechanic where you can upgrade your character to move faster which can be rewarding in a sense. Would love for you to try my game
thanks for the feedback! It was definitely an issue that you run out of things to do after a few days, the progression should have probably been more slow and had more things to do
Wow, amazing game!!!
Really enjoyed playing it and the loop is amazing))
The music and art also feels great and is kind of relaxing))
thanks so much for playing!!