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Limited-life Thyme at a UK SKG event's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| End-of-life plan | #86 | 3.214 | 3.214 |
| Theme relevance | #115 | 2.857 | 2.857 |
| Jam Authenticity | #119 | 3.214 | 3.214 |
| Overall | #134 | 2.476 | 2.476 |
| Fun | #135 | 2.286 | 2.286 |
| Graphics | #192 | 1.786 | 1.786 |
| Sound | #193 | 1.500 | 1.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
End life plan
I wonder how easy it is to download the web builds of games from itch? I could add executables of the game, but I'll probably focus on the web build first. The intro video can easily be downloaded by right clicking and clicking "Save video as..." before the game loads.
Although I've been keeping gifs of old versions to make a devlog, I haven't been keeping archives of the project state or playable versions of these. I decided that making daily builds would be a little excessive, and I've just been neglecting to use version control.
I can always add downloadable executables, or make the web build more easily downloadable after the rating period ends. Exporting executables for both Windows and Linux, and both 64 bit and 32 bit could help make the game more preservable, as some platforms/compatibility-layers could end up getting preserved better than others.
Transparency note
Occasionally copied lines from AI answers when making searches, for example, a little bit of AI code was added to the index.html file to help me to play a video before loading the game. I have not yet used any other AI code in the project itself and no AI assets were knowingly used.
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Comments
Great start, but there's room for polish and bug fixes
I loved this game bro ! keep up...
I will be happy if you also rate my game : /jam/stop-killing-games-game-jam/rate/3724252
I like the intro! Good work :D
Nice submission! I liked the intro a lot.
Really enjoyed the opening cutscenes and animations, they set the tone perfectly and pulled me in right away. The gameplay loop is simple but works well with the theme. Well done!
The premise feels great, though hopeful law gets passed before 2027 (probably unlikely), though now that you have made this game, this event will likely happen! Great job and good luck with the jam!
I liked how the characters were setting stuff up and doing their thing while the dialogue was happening. The world feels very alive.
Thank you very much!
That's what I was going for.
Lorenzo, hurry up and cook, people are starving out there (?)
I liked the cutscene, and I appreciate that the dialogue can be skipped
What I’d need is a bit more visual clarity: maybe make the food stalls a larger and add an outline like the one on the roof. You could also add a bubble above each stall showing more clearly which food it receives for example
good job :)
I had a lot of angry customers lol but its a lot easier to tell whats going on now. Nicely done!
You have done it :D great job i put your name now in the showreel