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AUGH BIG TEDDY NOOO--! This was straightforward but fun, graphics are fine, sound design was creepy enough, workable animation. I appreciate that you attempted to keep the player in shot in some of the rooms, but there's a few places where I can get mostly out of the visual range of the camera. Enjoyed the scare (and the little blip of post-process that adds to it!

You might find some other folks who'd be into your game at the Fixed Camera Appreciation Society...! Thanks for making the game!