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I enjoyed that, though I'm not really sure how either chapter ended. In one, I hid in the cellar and then it cut to black with screaming. In the second, I agreed to Simon Says, lost track of the ball, picked up a book and it cut to black with screaming. Now, Ashley is famously the Scream Capital of the Midwest, so I'm sure everything's fine, yet...

I suspect I've seen a lot of the visual assets before, but I can't complain as you really made them work for you. Audio design was nicely eerie. Reminded me a little of Killer Frequency, with strange goings on around town - all the while we focus on a central location (Hays police office).

If you folks decide to do more with the game, I'm sure we'll be delighted to see more at the Fixed Camera Appreciation Society!