Good first game, there are bones of a great game here. I like the risk/reward path choices. I think there needs to be more reward for choosing to fight. And the combat could signpost better More than once I found myself clicking only for nothing to happen because something else was happening. Maybe hide the dialogs then reopen them when a change occurs, hid the buttons until they are ready to be pressed. And maybe move the sprite to indicate it is there turn before they make their attack.