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Fun game with amazing visuals! Seriously I love how it looks with the lighting and particles, such a cool atmosphere! And the health bar looks so cool with the animations. I don't usually play action games much, but I enjoyed the combat here, and appreciate that defeating enemies heals you. I feel like the difficulty really spiked with the second boss though (needless to say I did not beat it), I also got used to being able to block attacks completely and didn't realize I was taking damage until my character died onscreen. I think it would be nice if the respawn point was closer to the boss battle, but maybe that's just because I keep failing there. (Also, I noticed that the first tutorial text says W, D to move, when I think it should be A, D?)

Overall, really well done, I'm super impressed!

Lmao, nice catch; it should definitely be A, D. The second boss fight was the last boss fight, so you didn't really miss out on much afterwards. The block/parry needed a better explanation. As for the taking of damage, there's almost always more a dev can add to making taking damage feel more impactful. I got a bit lazy this time around and omitted certain FX: a vignette to darken the screen momentarily when damaged, a red vignette when low on health, muffling of sounds momentarily when damaged, etc.

For all its faults, I still thought the game came out pretty neat. I'm glad you enjoyed the game.