Play soundtrack
Hunted's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Production | #3 | 4.364 | 4.364 |
| Overall | #11 | 3.727 | 3.727 |
| Creativity/Interpretation | #18 | 3.455 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
When that drop happens at 2:20 - all I can say is "Hell yeah!"
Love the way you play with timbre and tension. Super dark and ominous while still maintaining a driving quality. The delay throw at the end caught me off guard but was so cool. Great work!
In my mind, the key to great ambient tracks is in the instrument selection and sound design and matching that with the vibe or atmosphere of the accompanying visual stimuli. From the first second, you captured my attention and not only matched the visual of the image you chose, but provided guidance on the emotion that you want me to feel in experiencing the image. Initially I felt a sense of dread, but the emergence of the steady hi-hat rhythm helped add a little more confidence into the emotion, making it feel more like a sense of determination. The liminality of the image is very thought-provoking and was a great selection for this jam! This is really wonderful background music that belongs in some sort of post-apocalyptic movie. Great work and thank you for sharing!
Very well produced! Haunting and atmospheric. The fact it’s giving me gameplay ideas emphasises how well it would work during a gameplay segment
First of all I'm super jealous of your pedal board omg you have some cool stuff on there. I've had my eye on the ottobit pedal for a while
your song is super amazing all the elements sound super organic and work really well. I really like the bass that comes in around 2:20 it's super menacing. I could imagine it in one of the cyberpunk movies.
Some screenshots I forgot to upload to the main submission page.
Cool piece! I can see this in a real-time action video game where the layers are added in upon varying levels of enemy interaction. I think the music fits the image well and it reminds me of Borderlands music a bit. The delay adds a lot to the atmosphere and something I think that can be added to increase that further are some wind blowing effects.
This is really good, def one of my favorite submissions! Great job
I'm not that much of an ambient fan, but I like the second half!
The atmosphere fits the theme perfectly, and the production quality is top notch!
There is progression throughout the piece, but perhaps it could be more gradual? (Currently, it's very calm until 1:36, then there's a small melodic addition, intensification at 2:24... and it continues more or less like that until the end).
Did you forget to upload it?
sure did haha. should be fixed now, thanks for letting me know!