Play Ham&Dig
HamDig: Hammer and Dig's itch.io pageJudge feedback
Judge feedback is anonymous.
- The GDD is decent but could benefit from proofreading to fix typos and improve clarity for the reader. Adding images for concept art, UI, and world design would make it more engaging. While the theme interpretation takes a none/minimal approach to the jam theme, it’s still important to create a clearer link to the jam them — such as stating the character has only one drill or hammer. Even if subtle, it helps maintain thematic relevance. The main menu feels plain with its black background; including a game logo or animated idle scene could make it more memorable. Question marks on menu buttons aren’t needed. The settings page is a good addition, but it lacks a back button to return to the main menu. The overall UI in the game session makes it unclear what certain interfaces do, however the tutorial makes it fun for the player to engage with, so that is well-done. The rock-hammering minigame is also fun. However, a major bug exists during the inventory tutorial: once opened, it cannot be closed again.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1h4ZewckJPDWUnIAmL39QLBlj_NxxoOVSZtku2oa58-Q/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
yes
Summarize your game!
A Type of Procedural Generation 2D Mining Game with a Unique Mechanic. Combined with Shooting Combat.
Please explain how your game fits the theme.
One, One Dev, One Man, One Dream, and One
Is there anything you'd like the judges to pay particular attention to?
The Gameplay Please!
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Comments
This looks very promising! I think this is a solid base for an "addictive", rewarding game.
I also faced some issues already mentioned by others: I couldn't figure out how to close interfaces, and I thought clicking was how I interact with things until I read the description... I think these tips can easily be mentioned within the game.
Overall, I love the vibes and how you present it. If you polish the beginning a little bit more, I'm sure people will stay glued to this game for hours.
Thank You for your Time! its a kind word you said. issue will be solved in the next build.
The polish is ongoing, Feel Free to Comeback!
I liked clicking feedback) Cool game overall! But it needs some polishing:
Hi Toredos!, Thank You for your Time to play my Game!
i will polish it more for sure! Thank for this Thought of yours, I'll take note of it.
the inventory bug are caused because of the web itself and it already changed in the Upcoming Build.
The Death Zone are actually didn't Exist, it was a bug that suppose not to happen and will be fixed as well.
The Next build will cover a better gameplay, a better step by step how to play the game without telling too much information at first. also a better Goal and a better Quest System. Thank you again for Playing! Feel free to comeback!
Pretty good mining game. I played for about forty minutes and it was a pretty solid experience all the way through. The beginning was a little bit rough with figuring out how to close the ui, but aside from that the progression was pretty satisfying and I enjoyed the game. Very good and unique idea.
Thank You For your Time! and my apologize for the Bad Control Choice, i should have known using TAB would be a problem in Web. in my next build the game will be Optimized and given a better Goal, Feel free to Comeback, and Thank You again!
I liked your take on mining, bringing up a little mini game was a neat idea. I had some trouble closing interactions which ultimately kept me from finishing the game. The only way I could figure out to close interactions was using esc but that also brings up the pause menu, so it got tiresome having to close pause every time. There did not seem like a working way to close the inventory so I would have to exit to main menu and reload the save.
The game looks really good, and the sound design and mechanics are great! I would like to play this all the way through sometime if I could figure out how to get past the small problems I faced.
Hello Amadeus!,
Thank You For your time!. i see you having some small problem.
most of the interactions can be close by Clicking Right Click Mouse Button (My bad For Not Telling That). the Inventory Also Can be Close by Pressing Tab Again. Anyway, Thank You For Playing! Sorry For The Small Problme, ill Update The Page ASAP!
I tried again knowing that I can right click and got to about 80% save file! You got a lot going on here just needs some tweaking here and there to make things more user friendly like adjusting rates of things like crafting drops and rock hp. Still, this was a neat little game and it's awesome that I can come back to my save file and keep playing on the web! I need to learn how to do that for my games!
much appreciate for giving it another try! Thank You!