Endless homing was fun! Add whistling and call it a Yondu game)
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Lonely Arrow's itch.io pageJudge feedback
Judge feedback is anonymous.
- I love a good adventure game. I grew up with the old Zelda games and I got a kick out of the setting. I also got bullet-hell vibes with the top-down view and the mouse controlled attacking. Both genres are great so I'm totally in for a hybrid. I liked the story setup and little tutorial section (before the lady). It provided an excellent explanation of what was going on and how the gameplay mechanics were going to work. Restricting the user to only a single shot in a "bullet-hell" environment is a fantastic challenge. Runs counter to the constant shooting that a player might be expecting initially based on the controls. It was a fun getting all the monsters to line up so I could shoot them all at once. An awesome addition to the game would be a health bar or other indicator of how many times a monster had been shot. With some of the groups, I'd lose track of which ones were going to die from a shot. The sound effects go nicely with the game and are all timed correctly with their inputs/actions, no weird delays or anything like that. It would be nice to have some kind of general background music throughout the game, but I can totally understand not having it here given the time limitations of the jam. This is a great starting point. There's a lot of potential to the concepts listed out in the GDD, for the caves and bosses, and lots of room for additional expansion beyond that, depending on how far the hero has to travel to fight evil. Well done.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1EVNaDJYBVWFRrIQM13xb30YBaS1xrWrGSWZfRL3R4EI/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
A retro inspired top down action adventure game. You have a bow with a single arrow and have to survive a world filled with monsters.
Please explain how your game fits the theme.
Only one arrow!







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