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A jam submission

Blood AxeView game page

A fast pace viking slasher
Submitted by jam_bone, Liam Atlas — 2 days, 21 hours before the deadline
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Blood Axe's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.5003.500
Audio#33.1253.125
Overall#43.0003.000
Thematic Relevance#54.1254.125
Graphics#82.5002.500
Historical Accuracy#92.8752.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Historical Accuracy
The game includes two famous viking encounters. The raid on Lindesfarm, which ushered in the Viking age, and the capture of York. Eric Bloodaxe, the games titular character was also a real person.

Thematic Relevance
The game is about Vikings.

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Comments

Submitted(+1)

Fun! Had a good time learning the timing for deflecting arrows, and enjoyed how the tutorials and setting were integrated into the levels.

Jam Host(+2)

The sound design starts off top notch in the first levels, but gets a little too high-pitched in the shouts in the second one. I really like how tight the game’s identity feels, but noticed that there were issues like the colliders on the walls making the screen jump/character spin. More feedback on deflecting arrows would be cool!

Easily a game you could build up with more levels and content - thank you for the entry, it was really fun to play!

Developer

Hey! Im the sound designer and, yeah, I kinda rushed the last music and didn't mix It very well with the lack of time and the fact that i got sick af on the last days lol. Thx for the feedback !

Submitted(+1)

I really liked the gameplay! It felt intuitive and fun. The game also felt very polished great work!

Developer

Im glad you liked the gameplay, thanks for playing.

Submitted(+1)

Deflecting the arrows is awesome! and i really liked the music.

Developer

Im glad you liked it, thanks for playing.

Submitted (1 edit) (+1)

Congrats for getting the game in first, and so far ahead of deadline. The two separate music tracks were a nice touch, as is starting again on the same level when you die — scratches the itch of ‘next time damnit!’ gameplay. The graphic style is great — not super visually accessible but evocative as hell. And the dungeon design feeling strategic is nice. Short and sweet. Thanks for sharing!

Developer(+1)

I'm glad you found the art style interesting, it was something we whipped up in two hours in a rush after our artist dropped out. Thanks for playing.

(1 edit) (+1)

Challenging and fun gameplay loop, and the first submission, too!  Awesome work d(^_^)b

Developer

Glad you enjoyed it, thanks for playing