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Simian Speed Zone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #831 | 3.596 | 3.909 |
| Enjoyment | #1587 | 3.512 | 3.818 |
| Artwork | #2480 | 3.429 | 3.727 |
| Narrative | #3102 | 2.509 | 2.727 |
| Creativity | #3603 | 3.345 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
We interpreted the theme by creating a looping race track, every loop using gameplay mechanics to increase the difficulty of the game. Aim of the game is to do as many loops as possible to achieve a high score.
(Optional) What would you like to be called if GMTK features your game?
BattleRam Studios
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Comments
Better than Donkey Kong bananza. Just wished there was a way to start off faster, like a harder difficulty. I really lock in once the 3rd round happens (then dies). The effects were smashing and the music REALLY kept me hooked. Good job 👍
A harder difficulty is a good shout, it can definitely get a bit boring after the first time getting to a more fun speed. Thanks for playing!
yo! this game can choose character and simple to play, I like it!
If possible, can you please rate my game and leave a comment too?
Can't play on Linux. :(
Super fun. Simple and intuitive pick-up-and-play style game! The first jam game I've ever seen with a character select screen, and I think that speaks to the quality and diversity of the content on show. Really creative incorporation of the jam theme and fun time all around!
We appreciate it, thanks for playing!
I may have killed magenta mark
Nooooooooooooooooooo! not Magenta Mark! Noooooooooooooo!