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A jam submission

Tide-Breaker OverdriveView game page

A stylish fast paced, radial Bullet hell action Rogue-Like
Submitted by Shade Interactive games (@Shadow_Int_) — 1 day, 6 hours before the deadline
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Tide-Breaker Overdrive's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#43992.6483.375
Creativity#66012.5503.250
Artwork#71392.1572.750
Enjoyment#72212.0592.625
Narrative#84711.3731.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Restart the wave of enemies each time you pick an Upgrade. Essentially a level restart but without the health reset.

(Optional) Please credit all assets you've used
Music: Lets play! By Infraction (source: YouTube, NCS)

(Optional) What would you like to be called if GMTK features your game?
Shade Interactive

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Comments

Submitted

Pretty cool! I liked the bullet feel and the upgrade options! The dash also feels quite nice. I think there could maybe be a bit more difficulty scaling?  Once you get healing and more ammo the game becomes pretty easy, especially since basic enemies die in one hit. Also I feel that the movement controls should be reversed, where A moves you counterclockwise and D moves you clockwise, but just a preference from other games I've seen. Otherwise, nice job! I really liked the enemy that starts in the middle and moves around randomly firing shots in all directions! Congrats on your submission!

Submitted(+1)

Great concept, but what I like the most is the overall style (artwork, sounds, music) and how you executed it!

Developer

Hey Steve, i'm really glad you enjoyed the game, even at its current stage of development.

Updates for a proper demo will be out soon.

Thanks for playing.

Submitted(+1)

I really liked the game! Please use the concept to make something bigger!

Developer

Definitely will Gerald, in fact, i'm working on making Tide - Breaker a full game.

I'll link up my youtube channel so you guys  can check out the game's progress. Thanks for the feed back.

Submitted(+1)

I liked this one!  I had a hard time at first understanding where my bullets were firing from and that made it a bit confusing trying to figure out how to time things.  I really liked the spinning around a pivot for the motion!  That was a really good choice.

Developer

Thanks Ishmhora, i'm glad you had fun playing it even though it was a bit hard at first.

I'm still trying to find a work around for the bullets spawning from the center, i was having issues which mad the game really uninteresting to play when using the game pad. 

I'm also working on a better spawning system for all enemies so the player knows where enemies are spawning from.

I'm working on making Tide - Breaker a full game so if you enjoyed it i'll be posting updates on my youtube channel and twitter soon.