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Loophole's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #669 | 3.500 | 3.500 |
| Creativity | #2412 | 3.625 | 3.625 |
| Enjoyment | #2526 | 3.250 | 3.250 |
| Artwork | #3764 | 3.062 | 3.062 |
| Audio | #6198 | 2.188 | 2.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The Game loop is broken and you have to find ways to fix it
(Optional) Please credit all assets you've used
Myself for art and code and JSFX for sfx
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Comments
Fun idea!
Thanks!
Loved the take on the theme...
The execution felt personally insulting in just the right way.
Good job, would jam again
Thanks so much!
Very creative game, a bit confusing in the second bug. Otherwise great work!
Thanks so much for playing and rating!
Liked this take on the theme! Very interesting. The meta narrative was fun! Nice work. Wouldn't have minded it being a bit longer or having there be more consequences to the loophole that appeared once at the start but I also get you only had 4 days aha. nice work!
Thanks for playing! Also thanks for understanding the time constraints.
How could I not!? the narrator spelled it out so clearly!
Lol
Honestly an amazing spin on the theme, loved it! And I can't complain about anything since its all part of the game lol. Amazing job!
Thanks so much! Seeing all of these other ideas makes me doubt mine but it makes my happy to know someone likes it!
Don't worry about it dude, I think you did awesome. Me on the other hand, my game might be a tad difficult lol
really really funny!!!! i laughed out loud when the enemies started moving super fast. u did a good job highlighting the humor in playtesting for games.
Thanks for playing it. Im glad you had fun.
This is fun! Love finding them bugs whilst being completely lost, good work and keep it up :D
Thanks for playing! Glad you liked it!
A fun idea, I like the 4th wall breaks
Thanks!
The game really picked up in difficulty at the end!
The idea of finding bugs was cool, it would have been even better if we had to choose what the bug was in a list, to check if we actually understood what happened.
Overall a fun experience!
I think that would be fun, but time management. I missed a day due to failed idea so I was rushing. But Thank you for playiing!
Cool concept!
One question: Was the placement of the enemy hitbox a bug, or intended?
It felt quite strange to only be able to hit their feet.
That was intended and I knew it was going to feel weird but if i didn't when you would be above them then it doesn't look right. I just make the hitboxes their shadows to account for perspective
Makes me wonder if you had to spend time coming up with fake bugs or if they are just the bugs you encountered when trying to make it normally xD
Interesting insight into difficulties of gamedev and the random bugs that happen all the time.
Thanks some of them I definitely encountered by myself like the AI navigation one but thankfully most I had to think of lol. Thanks for playing!