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Flysem

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A member registered Sep 19, 2015 · View creator page →

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I give up, after half an hour I couldn't beat her, once I got her down to 20hp.

The game is definitely fun and satisfying, but I have a big issue with the player health, I feel like there is no feedback and when I die I often have no idea where the hit even came from.

On my best try, I ended up doing a very boring strategy where I remained far away, and shot from a distance once in a while, spending most of my time on shooting the slimes.

I guess that's a skill issue on my part, anyway great job!

Really polished game for a game jam!

The characters were all charming in their own way and made me want to get to the end to see them all.
The duels ended up feeling a little bit too random at the end, since your opponent also has special cards, and you can't really plan around them, but having a checkpoint at the start of each duel made it a question of time.
The special cards did add quite a lot to the game though especially when you have them so I did like their inclusions.

Also really liked seeing the bonus art after finishing the game! Congrats!

Cool game, I could only do kicks, and phased through the map quite a lot (I know that's a skill issue)

I couldn't see a score anywhere, so I'd say that's the biggest thing missing, especially on the game over screen.
I'd also have liked a retry button instead relaunching the game each time.

Nice idea but I'm not sure you actually had all the time to execute it as you'd have liked.

Super impressive and fun gameplay loop!
At this point I'd even want to expand into space!

While this isn't exactly a game, it is a funny concept. I feel provoked by the ridiculously high amount, but obviously I can't lower it down by myself. Which is great for the social aspect as well.
Good job!

Really fun game, it kind of made me think of a speedier Papers Please, with new rules arriving every day.

The execution was basically perfect as well, congrats!

Great game, loved the artstyle and the gameplay was simple and effective.

Great job!

Fun Idea, weird controls, and I enjoyed my time with it.
I would have like it if the mouse was captured instead and moving it horizontally would move the camera.

The charged blade is really strong, when coupled with the heavy blade augment, I could just spam click the meteor to one shot it.

As you can see I could destroy the meteor in less than 1 second on timeline 50+. Maybe the meteor should have scaled harder. I'd also have liked at least one more enemy type.

Fun game!

Incredible game!
Had to download it in order to run it properly as it lagged too much in the browser.

The game juice is crazy! The system is simple but thanks to the crate throwing, it's fun to run around the map, trying get rid of tanky enemies before getting surrounded.

It is definitely pretty hard to get the high ranks, I'm happy I even got a C, at least I took second place:

PS: I joined a picture because I'm pretty sure I won't hold the record for long.

Wasn't expecting AI critique, the speech bubbles of the fake artist were funny, and the artstyle is clean.

Also, I'm bad at it, my best score was 8100, at some point I had trouble distinguishing close colors lol.

Great game!

Amazing game feel! 

The idea of upgrades getting shown as auction while playing is very original, and you end up trying to buy upgrade really high just in case. Which does help avoid the issue of accumulating too much money.

The scaling as the wave went by felt a little weird. I got to the wave 60 without ever losing more than one heart but the boss insta-killed me.

If I had one feedback, it would be to reduce the strength of the screenshake as waves go by, because I couldn't read the screen at all by the end.

Overall very cool!

Very fun to play!
The note ink color vs word color messed up my mind a lot lol.
Loved the explosion animation!

Fun idea, very well executed! I even completed the Extreme difficulty ^^

Funny game!

I like the idea of seeing the avocados appear as you buy them.
The stock market system was actually unfair lol, why could I only put a lot of money when stocks go up 500%.
It was impossible to end up with less money than I started with... I do understand the message.

The gameover screen also made me laugh lol.

Thank you!

A little joke idea we had and ended up adding, the wizard poses as he shoots ! Maybe he watched too much anime :D

This is beautiful! A really ambitious game, maybe even a little too much for a game jam.

The gameplay loop is fun, but I feel numbers should be tweaked, I spent more than an hour playing, and I still wasn't half way through the game. I don't know if it is even possible to finish the competition drawing in time. At least the feeling of dread and not meeting deadlines were as real as it could be. Anyway here is my drawing (The game says it's incomplete, but I disagree) :


Thank you!

You're right some items are not really worth it depending on the selected character (Although we made a lot of items, randomness means you might have only had mediocre ones).

We planned on adding a stat preview but we were so late that it had to go lol.

Thanks a lot for the feedback!

Very fun game! Played through it two times, the difficulty increase feels very sudden and I had to pause a lot to rest my wrist lol.
I've never played a clicker where I could lose and this one was very interesting, it kind of reminds me of the mario ds minigames where you had to tap the little marios to avoid them dropping in the void.

Fun game!
The ui could be improved a bit because drag and drop can be pretty slow, but apart from that it's great.

The game starts out pretty easy but I got in trouble when the levels started having two instruments at once lol.

Congrats!

Very cool game.
Not sure I completely understood how a loop worked, sometimes I could beat enemies in seconds, while sometimes it lasted more than a minute with invincible enemies appearing successively.

I lost at loop 9 with 962 points. Killed by an army of untouchable ships firing at me from up close.

I like having to choose a buff for both me and the enemies, it adds some strategy and replayability.

Very fun game, but also ridiculously hard even at level 3.

I like the fact there are multiple possible builds and would have loved to get more upgrades per run.
I really wanted to get a 1 letter keyboard with only a water key lol.

Fun game !

Simple game, I liked the idea of having enemies shoot into each other and having the bullets loop was a great way to restrict the player from spamming.
Fun game!

Fun but hard game!
Sadly the ghost don't sync perfectly with you when they push boxes and it's hard to compensate.
I'm not sure the timer was needed either, but it does create tension.

I did get to level 8, but I couldn't beat it because I'm not smart enough.

Good job!

Very fun game!
I love the different poses and the game works super well.
It's permissive enough to play through even the hard levels in a few tries and is the perfect length for a jam game.

I really enjoyed it! Congrats!

Interesting game, the art is great, especially the characters you can talk to in the background.

I would have like some variation in the slope to force the player to push more or less.

I did play through the loop 3 times, trying to get past what I knew was insurmountable so I guess I ended up being Siphus too.

Fun concept, I like the idea of having very limited time to explore an area and search for the right ingredients.
I spent way too much time on the third level trying to use the knife on the full cake lol.

The gameplay loop was fun, and I think having a few more levels would have made it even better.
Good job!

Fun game
Finally getting an epic upgrade in the slot feels great, I think I would have preferred it if losing a fight actually ended the game, or at least deduced a life.
But the game feel is really good and I played a while just to get more shoot speed.
I stopped playing at loop 18 after losing for a 3rd time in total.
Great job!

Definitely would have added tutorial if we had more time.
Thanks you for playing!

I'm glad you enjoyed!
Thanks for playing.

This game is too adictive!
Upgrading the tank is fun, and being able to move the tank sideways really help adjust the loops.
Hitting a combo is really satisfying but I could sadly never get a x3.

I did get to upgrade the tank size, but it made the loops disappear. I think getting a better tank should at least refund your other upgrades as well.

A great game! Congrats!

While simple, this is a great game!
The artstyle is simple and clean, and I really enjoy the calm music. It reminds me of FTL somewhat.

The gameplay works well, and the invulnerability ability is really useful.

I got to 101 points on my best run!

Took time to get used to the controls, but thankfully the game is kind with the loop tracking.

Simple and fun game, would have liked a few more levels but this works really well!
Also cute cat!

I had fun! I like the idea of having to stomp the previous version of yourself!
It works very well, especially the first time, since you've rushed through the level, you actually have to race against yourself.

Great job!

A very fun game!
It was pretty hard and I couldn't get past level 2, but I did almost get it.

The game feel is really good, I would have just liked the echo fighter's hitbox being bigger. Sometimes he missed when it felt he shouldn't have.

The visual effects work really well, and dashing everywhere to avoid the horde of enemies is great.

A very fun puzzle game concept.

I like the idea of having to find a solution for multiple puzzles a once!

I would have liked less iterations per levels though, because it's frustrating to have to replay 5 previous levels just to adjust you drawing slightly.
I think the game would have benefited from having a level preview, where you could check out the 6 layouts in advance, it would avoid having to restart the level multiple times just to see what the obstacle is.
In any case, congrats!

This game has incredible game feel!
The parry mechanic is great, maybe there should be a delay between parries to avoid spam, but it is still fun like this.

Completed the game, and not sure what the story was about, but I had a good time!

Fun game, it does behave weirdly with some bodies that fly around.
And the buttons remained pushed when bodies are moved away.

Still a fun concept, with incredible animations and art !

I couldn't finish the game, as it crashed once you die as an adult.
However I liked what I played, and the movement felt great.

Good job!

The game really picked up in difficulty at the end!
The idea of finding bugs was cool, it would have been even better if we had to choose what the bug was in a list, to check if we actually understood what happened.
Overall a fun experience!

This game is sadly very realistic. I think I'm traumatized, it creates the same dread as missing dailies in my real gacha.

Fun game, but the parody was too accurate.

Interesting game.

I think you increase acceleration and decelleration speed and it would improve the game feel.

Anyway, good job!