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A jam submission

A game about going in circles.View game page

Have you dreamt of your ship getting towed?
Submitted by prti — 8 hours, 6 minutes before the deadline
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Play in loops

A game about going in circles.'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#6203.6923.692
Artwork#6954.1154.115
Enjoyment#9543.7313.731
Creativity#11353.9623.962
Narrative#25392.6542.654

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You run loops around a loop, shooting loops at items while looping through daily tasks.

(Optional) Please credit all assets you've used
It's in the page description.

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Comments

Submitted(+1)

Verry artistic game,  interestingly unique , simple but just enough for a jam its not groundbreaking gameplay wise perhaps but in combo with the coherent and solid the presentation ,the concept and resulting experience resulted in a very memorable  game jam entry. Congrats !

Developer(+1)

Thank you! I’ve not talked about it yet but I overslept a day and a half so I had to improvise - that’s why it’s somewhat simplistic. But making of it was fun and I’m glad other people found it neat as well :)

Submitted(+1)

I got to 73 points! The game was very aesthetically pleasing and the loop of shooting as much objects as you can before the loop ends with the score refreshing each loop was quite fun and casual, Great Job! 

Submitted(+1)

So creative and weird! Satisfying sounds and cool little details. Feels like a really cool interactive art piece. Good job :D

Submitted(+1)

Pretty game, with satisfying sounds. Discovering the secret that you eat your loop looping yourself and everything was great!

Submitted(+1)

This was such a trip (in a good way). I love how weirdly ethereal and dream-like everything felt. I wasn't entirely sure what my fail state was (I assume it's after a certain or number of loops?), but I enjoyed the ride regardless.

Nice and simple, felt I knew what I was doing straight away and the prompts felt in-theme and not overly forced, really nice player flow and tutorialisation. Did feel like I was going crazy though after a while, is that a bad thing?

Submitted(+1)

As i mentioned before, i REALLY like this kind of environment. Dreamy, lost in paradise, katamari style. I like that there's no win-state or lose-state (unless you count the 'secret')

If you ever want to go back to this idea to develop it further, then it would be amazing if you kept it as a relaxing infinite ride, where i just get to hit random everyday things for fun and chill out

The camera shake effect gets a bit too much when i loop a lot of thiings, though. everything else is amazing

Developer(+1)

Thank you for playing it! And for sharing the way you see the game ^^
I plan to make an update for sure - maybe save score as a cookie? We’ll see how the future pans out after that though.
I felt so as well with the shake, I would’ve coded it differently now. I barely managed to add an accessibility option in the pause menu before the deadline tho!

Submitted(+1)

even I want to make a relaxing game in this style too now 😭

Developer(+1)

There’s nothing stopping you, follow your dreams~!

Submitted(+1)

I love the feeling of Going on a crazy trip or something . This game is that crazy unique and really fun I love GROWING IT TO A MASSIVE SIZE . Fun Good Perfect sums up this game.

Submitted(+1)

super cool and very original!! the interactions are so satisfying and the whole vibe is just immaculate, the visuals are giving strong katamari vibes :) 

Submitted(+1)

Definitely one of the more creative games of the jam! A pleasure to try!

Submitted(+1)

Juicy and cool 3Ds

Submitted(+1)

Extremely unique and visually spectacular game, loved the fractal easter egg too. 

Developer(+1)

Thank you! I’m glad someone has found it ^^

Submitted(+1)

Charged shot feels super satisfying, love the trippy visuals. Good job!

(+1)

Loved the artwork. Thought it was pretty original, but got bored fast.

(+1)

WOW! This was so weird in a great way. Rolling around to shoot down random household items was a wonder.

Because of the game's style it had some readability issues but really this was wonderful.