I think did the loop 4 times before stopping. I thought it was an interesting concept and I did notice things changing but I didn't really get into it. I'm not sure I understood the need for the closing game gimmick, but to be fair I probably didn't play it long enough to understand.
Even if the game wasn't really for me, I can tell you put a lot of effort into it and actually tried hard to make it unique.
The art and sound design were really good. Well done!
Play game
My Room (please read the description)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #2207 | 2.746 | 3.500 |
| Artwork | #4584 | 2.844 | 3.625 |
| Creativity | #5225 | 2.942 | 3.750 |
| Audio | #5627 | 2.353 | 3.000 |
| Enjoyment | #6168 | 2.353 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game focuses on collecting endings. Every time you get one, the game closes and when opened again, you start back in your room. There are no save files, and while there is progression, much is reset with each run. It's kind of a roguelite, but a very unconventional one. You could also describe it as a strange timeloop game.
(Optional) Please credit all assets you've used
see description for full credits


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