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A jam submission

OrbitorView game page

To orbit, or not to orbit? That is your only choice. Fling yourself around the obstacles and complete the levels!
Submitted by Robin Pino — 1 day, 3 hours before the deadline
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Orbitor's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#7933.7953.795
Creativity#23783.6413.641
Artwork#29093.3083.308
Audio#40522.7442.744
Narrative#49582.1282.128

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You loop around anchor points!

(Optional) Please credit all assets you've used
None

(Optional) What would you like to be called if GMTK features your game?
Robin Pino

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

Good sounds and visuals. I ended up quitting on level 4 because I just don't have enough control over the ball to thread myself through one of the gaps. If you could pick which peg your anchoring to it would be easier to control. I had fun up until that though lol.

Submitted(+1)

simple mechanics and cool graphics, overall pretty good game although i almost rage quit one of the level (dont know which)

Submitted(+1)

Great one. I still have trouble to control the thing after finishing the game and sometimes it can get a bit boring to wait when the ball is slow. Still great game, i had fun and played it to the end. Good job.

Submitted(+1)

Simple and effective mechanic, had a lot of fun playing and thinking "hah, it seems unlikely I'll hit one of the anchors in this level" before proceeding to hit almost every anchor in the level haha!

Only gripe is that the game seems to but only built for one resolution, as in some levels I wasn't able to see every anchor (there's one level where they're all in the corners and I couldn't see the top left one) and I was also unable to see the walls on the sides for the entire game unfortunately. 

But overall very fun and a game I'd love to play more of! Would be funny if I could control multiple orbitors.

Submitted(+1)

nice, stylish game! the basic movement is pretty fun, though i agree the sounds can get a tiny bit grating over time. definitely feels like there needed to be a bit more variety in the levels (i liked the one where you just go into the tunnel and speed through all the collectibles) but otherwise fun!

Submitted(+1)

Very fun I would play more of this !! It did have some slight Audio clipping on the particles pickup, but besides that it was very good !!

Submitted(+1)

very simple but fun mechanic!  great idea ! also! high five for fellow dutchie: :) 

Submitted (1 edit) (+1)

Nice, game, simple idea with pretty graphic. I had fun :)

(also, TierZoo the Youtuber endorsed this game, so yea :D

Submitted(+1)

Great job, couldn't put it down until I had cleared all the levels. Level 6 was hardest by far for me.

Submitted(+1)

Very fun concept! I thoroughly enjoyed swinging around.  Also very fun level design. Great job!

Submitted(+1)

Nice game!

This reminds me a lot Floating Point, and a random game called One More Line for IOS which I used to play a ton because they were just satisfying, so you managed to bring back some nostalgia for me with this game.

While I like the idea of being within an enclosed room and getting collectibles, I wonder how this game could expand if the rooms were opened up more. And maybe the levels were across larger distances? One of my favorite things to do in those games were get fast and launch across the rooms (only to hit something far off)

It could also be fun to mix with some other random elements for certain levels, like having gravity, all orbs pull you in, etc. Just some random gameplay mixups to vary it up.

If you were to go in more with the theme, I think there could be some benefit to looping around a point. Since as it is right now, you really only loop when trying to time a launch, and not for much other reason. Maybe you could try having the red dots themselves be collectibles, and you need to loop around them so many times to collect them. Then navigating the room may look different since you need to plan out what dots you get rid of in what order.

I like the visual theming, but I am also a sucker for neon lit games. 

Good job!

Submitted(+1)

If you turned this into a mobile app I would lose hours of my life on the daily

Submitted(+1)

Its cool to see how many people have made games about orbit - but this is easily one of the best and the neon graphics compliment the game very well

Submitted(+1)

Amazing game! Loved the graphics! Loved the mechanics! Some of the audio felt like it was making my ear bleed tho. 10/10


Submitted(+1)

Wow, this one feels straight up professional. Super fun and great execution. My only critique is that the attach/detach sound is a tad obnoxious. 9.9/10, great way to kill twenty minutes. 

Submitted(+1)

I don't know how you managed to make the opposite of the dvd logo for that one level, but congrats! This was a fun game with deceptively challenging game design. I really liked the hazards doubling as the mode of transport.

Submitted(+1)

I love how creative the levels get, and the orbiting is really satisfying!

Submitted(+1)

Very fun controls to play with, especially as the ball gets faster

Submitted(+1)

super cool game! im really bad at it but its super fun

Submitted(+1)

Loved it

Viewing comments 23 to 4 of 23 · Next page · Last page