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SushiDash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2842 | 3.333 | 3.800 |
| Enjoyment | #4978 | 2.631 | 3.000 |
| Creativity | #6941 | 2.456 | 2.800 |
| Audio | #7261 | 1.842 | 2.100 |
| Narrative | #8067 | 1.491 | 1.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a running sushi loop
(Optional) Please credit all assets you've used
Pally Font with ITF Free Font License (https://www.fontshare.com/fonts/pally)
(Optional) What would you like to be called if GMTK features your game?
Eggbread
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Comments
Creative use of the jam's theme.
A simple and effective game. It would be much more satisfying with visual and audio feedback, and also with levels so that the player has moments of respite and victory. There were times when there were no more sushi on the screen and I lost because of that, which was a bit frustrating. The controls require a bit too much precision, I feel, and it's also frustrating to see your tongue go over makis without eating them. It could be interesting to make it so that the tongue brings back the first item encountered, and thus add things not to catch, like wasabi or ginger :) In summary, a lot of potential, well done!
good concept, and like the graphics
cant upload rate it good any way
This was a simple and really fun game! The graphics were cool too!
interesting