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Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #6419 | 2.604 | 3.833 |
| Audio | #6616 | 2.038 | 3.000 |
| Narrative | #7189 | 1.698 | 2.500 |
| Artwork | #8183 | 1.812 | 2.667 |
| Enjoyment | #8650 | 1.585 | 2.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game is basically rectangular loop, its a room where player has to navigate in to solve puzzles and to eventually find an exit.
(Optional) Please credit all assets you've used
blur in the pause menu shader -- https://godotshaders.com/shader/single-pass-gaussian-blur/
gradient in the main menu shader -- https://godotshaders.com/shader/smooth-color-gradient/
crayononwood.wav by WIM -- https://freesound.org/s/9019/ -- License: Attribution 4.0
Fluorescent Lamp 090324.wav by LG -- https://freesound.org/s/69868/ -- License: Attribution 4.0
Copyright 2022 The Delicious Handrawn Project Authors (https://github.com/alphArtype/Delicious-Handrawn)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
Copyright 2020 The Rubik Filtered Project Authors (https://https://github.com/NaN-xyz/Rubik-Filtered)
This Font Software is licensed under the SIL Open Font License, Version 1.1.
This license is copied below, and is also available with a FAQ at:
https://openfontlicense.org
(Optional) What would you like to be called if GMTK features your game?
Geskawary234
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Comments
We had a very similar idea with walking around an endless corridor, but with very different games in the end :D
The block puzzle was a very interesting idea, but a bit too hard. Did completing it change anything in the end? I also could not figure out where to find the code for the door sadly.
Overall I liked it, good submission! :)
yeah, u have to complete block puzzle in order to continue to "boxes" section. Yeah, that section is kinda confusing(the code is written on one of the boxes with green font), because i didnt know what to do. i am that type of a dev who thinks of a feature and only after implementing it starts to think about gameplay lol. I am glad you enjoyed.
Couldn't figure out the code, I thought it would be one of the numbers on the boxes. Way too much walking with not much to look at, I was just drawing on the walls as I walked.
yeah, i know. I wanted to add more things, but i underesteemated this project. I knew that it was too much walking and too boring. Also fun fact, i wanted to make a little minigame out of getting pentagon shape - u were supposed to fish it out with one of those claw machines, and it even half worked when i published the game, but i decided not to implement it unfinished.
The code is 5361, its written on one of the boxes, its on the back of the first box u see. I know its like ridiculus to search all over these boxes, hah.
Thanks for your review!
I sadly missed that since I rammed through the first boxes not realising they were important. I think it would be cool if the number was hidden in the serial print of all the boxes, so even if I missed the first box I could still figure it out.
yeah, thats my bad. It was best not to actually make players find a code like this. I think there is more fun way. Originally i wanted player to search thru some boxes of various stuff to find like a plate with a code or something. Well, i liked your game tho
it goes in the square hole