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A jam submission

PlotMachineView game page

A gamble-gardening roguelike washing machine experience
Submitted by Vivikowski, Max de Kroon, Manukama01, Julien Kaspar, rBrink21 — 1 minute, 13 seconds before the deadline

Play game

PlotMachine's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#9144.0004.000
Creativity#22083.6823.682
Enjoyment#44822.7732.773
Audio#50092.5002.500
Narrative#55882.0002.000

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The endless tumbling of the laundromat drum is used for scoring plants and the repetitive behavior of gambling was our take on "Loop". How the game resolves was supposed to tie into it to, but we didn't get to it..

(Optional) Please credit all assets you've used
Apart from Wavy Texture (Shader) by NahtreX we used only our original assets, code and sound created for the jam.

(Optional) What would you like to be called if GMTK features your game?
Team PLOTMACHINE

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Comments

Submitted

I had a blast just watching seeds bounce around and trigger chaos. It did take me a while to figure out what was actually scoring points, and some of the UI elements.

Submitted

Had a lot of fun with the physicsy gameplay spamming the seed release button and watching the seeds bounce around the washing machine. Also the way all of the UI is designed as in-world elements and actions is fun, in addition to the art itself just being very pretty and stylish. It was a little difficult to understand why I was getting points though, and there were a lot of flowers in the machine in the later rounds. Maybe going with more of a deckbuilder approach to the seeds where you start off with some basic seeds and each round launch some random seeds from a collection with the machine resetting between rounds could be interesting (or maybe that takes away from the uniqueness idk). Either way, this is a cool game executed with a lot of style, nice one.

The washing machine end cycle sound effect made me think my real washing machine was going off more than I'd like to admit lol. 

Developer

It's the sound of bmo.green's real washer! Glad you enjoyed!

Submitted

It's really confusing at first and the card text is too small, but it makes up in sheer creativity. Would love to see a post-jam version with quality-of-life improvements and more flower types.

Submitted

While the idea was cool, some of the text was WAY too small for me to read, even on fullscreen, and trying to just run the round nearly crashed my web engine. Otherwise very cool!


Would appreciate it for some feedback on my game too!

Submitted

Took me a while to figure out what to do but then I got overpowered very fast and got addicted to the infinite coins
I think I kinda broke the game after the target score got to over 9 billion points lol

Developer(+1)

You can imagine a victory screen for yourself that we just didn't have enough time for, that is where the trigger for it showing would have been

Submitted

I love the idea of this incremental game and in general pretty cool artstyle

Submitted (1 edit)

Not sure if I was not getting something or if the web build wasn't working properly, but I was not able to do any watering or sunshining or fertilizing. The thingies in the middle just never got activated like they are in the pictures.

I do like the looks of it and I can see that there could be a nice game here if I would manage to understand how to activate those things!

Developer

Unfortunately we were not able to clearly communicate to the player that the tools in the middle require unlocking :(. There's a coin slot on them so dragging a coin onto them unlocks them for the rest of the run.

Submitted(+1)

ah thanks for clarifying! I will check it out again :)

Submitted(+1)

Nicely done. I like the art work and the originality. Definitely something you can build on. You might want to consider adding more information to the game page about how the game works. 

Submitted(+1)

The rotating machine art is hypnotic – truly felt pulled into a washing cycle! Sadly couldn't grasp the gameplay without guidance, but the surreal visual experience lingers. Good job!

Submitted(+1)

Love the art style, took me a little while to get going but when I did the coins were rolling in, great job :D

Submitted

Really cool Ascetic and I love the way you place the coins into the slots!

As many other comments have already pointed out larger card text would be nice :)

Submitted

I do love the art-style but honestly I just had no idea what to do. It looks like it could be fun too but in game jams like this you have to have built in tutorials because most people arent going to bother reading or learning for more than a few seconds if they have to go out of their way. Also the text was way too small. But you have a fantastic thumbnail so good job on that, just try to make the game more approachable

Developer

Yeah its really unfortunate we didnt have more time to improve the UX :(

(1 edit) (+2)

Great art, nice sounds of the seeds, I just wish the rougelike mechanics required some more thought/ the cards were legible.  Overall, neat idea.

Submitted(+2)

I like the artwork. The idea is very creative and fun, but it could be balanced so that there is a bit more strategy in what plants you need to choose to fit a specific build, since right now once you have enough coins you can just get away with just buying everything. I also really like the tactile feeling of picking up coins and dropping them in slots to interact with the game, and watching the flowers spin around was very satisfying.

Developer(+1)

Thanks for the play and the feedback! It resonates completely with our vision of a completer game - glad we could bring some fun! 

Submitted(+1)

Very original idea! Love the aesthetics and the artwork. Very peaceful. Great job!