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Retro Mortis's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #230 | 4.127 | 4.127 |
| Audio | #333 | 3.885 | 3.885 |
| Artwork | #574 | 4.176 | 4.176 |
| Creativity | #911 | 4.039 | 4.039 |
| Narrative | #1735 | 2.921 | 2.921 |
Ranked from 330 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Use the necromancer's ritual loop to fend off hordes of villagers!
(Optional) Please credit all assets you've used
Music - Apple Psy by Grumplefunk
https://freemusicarchive.org/music/grumplefunk/single/apple-psy/
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Comments
Super well made! If I had to give feedback the readability of sprites could be better (maybe bigger or more contrasting colors, hard to tell when things get chaotic), but honestly one of the best games I've played from this jam!
Well done!
great one
Very satisfying and lots of chaos . I wish instead of going one rune by one rune, all of them triggered for more chaos!
chaos chaos chaos
Very fun! Only minor complaint was it was easy for the player to get lost in the chaos maybe a white outline or an indicator of sorts.
i saw the devlog and when i get to play it, it really pays off. the juice, the loop, the core mechanics. all fun! Sometimes i’m having a hard time distinguishing between minions and enemy but overall so good!
this rocks. gameplay loop feels great. only problem is it gets hard to read - i have kinda bad eyes but i kept trying to grab the cursor thinking it was a corpse lol. also the necromancer would get lost in the sauce sometimes. not a huge deal but commenting would be pointless without giving criticism :3 good game. would love to see it as a finished product
THIS IS A GEM!! Goin in the gem collection :)
Favorite one so far! Loved every aspect of it 5/5. Incredible Art, Music and Game loop.
Great style and mechanics! I was able to win on my first try, but it was close!
Absolutely loved the art style! Even with the tutorial, I did have trouble understanding exactly how the summoning queue worked at first but I figured it out by the end and was having a lot of fun with the escalating levels of carnage. This may not be an issue for the downloadable builds but the web build seemed to have, what I'm guessing, is shader compilation lag since it would freeze momentarily when new enemies/effects spawned for the first time. Regardless, really great game!
Love the art style and fluidity of the gameplay. Would love a full fledged version!
I have been lurking in the streams when this was made and I gotta say it slaps hard. Silly goofy animations, great polish, amazing art style, sound effects on point. Makes me really excited for more.
hella good art style!
Another banger from Firebelly. Really polished and very creative - especially the little walk animation. I really liked the fixed order ritual loop and for a jam game there were enough rituals that I could do little combos. Great work!
Pretty creative game, the whole concept is well executed and very well polished. It took a minute to understand the game but once you understand how it works what's here is fun!
I liked it, visuals were a bit hard to keep track of, but overall felt super creative. Almost like an autobattler x vampire survivors sort of deal? I got to the point where I could just stay at my tower and be fine, which was fun. :)
Game is fun and visually appealing. My bone to pick is that I have to use my mouse to select my upgrade and I wish there are buttons to navigate between. Or tell how to control with both mouse and keyboard
This game was really fun and had really good presentation!