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A jam submission

Cat QuestView game page

Make a last playthrough as an mmo server is shutting down
Submitted by Albert Nasretdinov (@albert0zzz), roffio (@roffiodev), Ryan Tanner — 18 hours, 20 minutes before the deadline
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Cat Quest's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#9123.3333.333
Creativity#11213.9673.967
Artwork#12243.8673.867
Audio#13523.4003.400
Enjoyment#18383.4333.433

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
This game is an metrobrainvania that reuires to reconnect to the servers of old mmo game to progress

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

sweet game, in love with the low poly vibes, really into the soundtrack and the general aesthetics were out of control >:) nice submission <3

Submitted(+1)

This game has so many things that are so unique! Using the wiki for a puzzle solutions is so unexpected and cool, and visual style is just perfect, especially in the menus. Great work!

Submitted(+1)

Great game! I liked how it revived a time when we relied entirely on forums for game information.
The art and sound are good!
I was a little confused at first because I thought I would find out by continuing to play, it took a while for me to see the WIKI

Submitted(+2)

This was a pretty fun entry. the visuals and audio is good and the platforming is pretty solid. I think some parts were a little confusing but still enjoyed it overall. for a critique I think the music was a little to loud plus not many other sound effects but you know, game jam moment.

(+2)

Cool presentation! Shame about the browser version. I'm now unfortunately stuck with this game at the top of my review queue, and I can't play it properly to review it :-O

Submitted(+2)

This was a pretty cool concept! Really liked the vibe and having to check the wiki for "bugs" to advance further! Like others said the mouse sens was a bit high but nothing unmanageable!

Great Job!

Submitted(+3)

Ah, I really enjoyed it! It took me a little time to understand at first, but I managed to find the key and perform the double jump. I also like that the disconnection feels like returning to the main menu and losing all progress, when in fact it is a tool to advance. Very clever! As others mentioned, the mouse sensitivity was set a bit too high, and for some reason, I couldn't activate full-screen mode, so I was stuck with a relatively small view. But those are easy issues to resolve. Great job! :)

Submitted(+2)

Good job on that feeling of nostalgia and then replaying an old favorite that may not be quite what you remember. The server disconnect definitely captures the frustration of an inopportune disconnect. The camera was a bit too sensitive, which made the jumps tough, and the disconnect after reaching the next point all the more frustrating.

Submitted(+2)

I like how the gameplay involves the whole meta game about a game thing. Visuals were also great and fit the narrative well

Submitted(+2)

This is a lot of fun! Evokes the kind of vibe of a dying game very well. I wanted to keep playing, but I couldn't get it to go full screen so the text was really tiny. Love the character avatar!

Submitted(+1)

Mouse seems a bit sensitive and I couldn't control the camera well

Submitted(+1)

I really enjoyed this, though I wasn't able to get to the end. I really loved the visuals and setting. I am curious if the glitches that are exploited in the game were planned in advance and then deliberately created, or if they were discovered and then incorporated.

Developer

Thank you for playing our game! Part of the game pitch was that you had to use famous glitches to solve puzzles. Think of "Ugh, {playername} killed the NPC needed to open this door, you can only use  {bug} to get through"

Submitted(+2)

this game is seriously impressive, great presentation and i love cats haha