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(+1)

Really great work with the information presentation here. The design of the cover led me to read the back cover before I read the interior pages, giving me the context I would need for the dungeon. The way the text and the map are keyed makes it super readable and run-able. The palette is really pleasant. This dungeon clicks with my brain immediately. I also like a good hyena-men tribe, thought their motivation really worked, and thought the environmental storytelling about how they've treated the barrow was really strong. Even though they aren't presented as the best conversational partners, I have a feeling my players would strike up a conversation, maybe capture or coerce a hyena-man, and make this a much more social dungeon than it appears at first glance.