Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The First Person To DIEView game page

After all... i am
Submitted by Ogre Crew — 5 hours, 36 minutes before the deadline
Add to collection

Play TheFirstPersonToDie

The First Person To DIE's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#34.1764.176
Sound#44.1184.118
Overall Good#113.4713.471
Overall#123.5653.565
Gameplay#213.1183.118
Overall Bad#422.9412.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you have implemented the modifier, how have you done so?
Don't wanna spoil but... the game will get pretty interesting after level 3

Any additional information for voters?
Please don't mind weird font on HTML builds, i hate godot

Leave a comment

Log in with itch.io to leave a comment.

Comments

Host

This game looks amazing! Really like the premise, the gameplay feels very good and it's amazing stylisticly!

Unfortunately, no matter how hard I tried, I really couldn't get past level 2 with this game.  The biggest issue for me was the tiny platforms with enemies with guns. The platforms are hard enough itself, and if you get shot you end up falling very far. I also think I encountered a bug in which I lost, even when my health bar had plenty of health left?

Really gutted to not make it to the fakeout section of this game, though with that said, what is here is really cool!  Though yeah I think the difficulty is a bit high for jam game standards.

Really awesome work though! Thanks for submitting!

Developer

Oh its not a bug

You see, if you STUN the enemy its good If you KILL enemy, then gameover You can stun only once, after that the only option is kill

But anyways thanks!

Submitted

I couldn’t make it past level 3 >_> Those single wide platforms with the slidy platforming is too hard. Great music, especially on level 2, felt sbigy and also awesome

Submitted

This game is on the verge of greatness, but it’s bogged down by some truly frustrating level design choices, which ultimately caused me to give up with this game during level 2.

I’m not really a fan of how the combat has been combined with platforming. There are many instances of enemies being stationed on small platforms which one must make their way through in order to get through the game - but the player has very few real options for how to navigate these obstacles. If they do nothing and jump to the platform - they will get hit, taking damage, and the hitstun might cause the player to fall off and land in the Enemy Spam Zone below. If the player swings - the player will lose the ability to control their movement during the attack, so, whilst they might be able to land a hit on the enemy and not get damaged by them, there’s a very high chance that their momentum will cause them to slide off the platform, and land in Enemy Spam Zone again. And, even worse, because hitting any enemy four times is an instant game over, the player now has fewer attempts remaining to get past that obstacle, lest they find themselves all the way back at the start of the level.

I was eventually able to get through level 1 (after quite a bit of trial and error), but I wasn’t able to make it very far past the hospital bed in level 2. Which is when I decided to just call it quits and move on. I’m not really a fan of precision platformers, and the levels of precision demanded by the game (and the very punishing lack of checkpoints upon death) just killed the vibe for me.

That said, I do like the premise of the game, and the game has an utterly amazing presentation, with an incredibly cohesive audio/visual style. I can also see the potential in this game - but the gameplay itself was just too frustrating for me to enjoy.

Submitted(+1)

Been playing the game for at least half an hour. I got through the first 3 levels, got into the stealth horror part, got through a part after many attempts then I fell off the map and never respawned, so I gave up.

I'm genuinely impressed with this game and I absolutely love it. The plot's intital premise makes no sense but the character becomes aware of that. I love the simple artstyle and the soundtrack is absolutely bangin', especially in the forest level. This game reminds me of Super Meat Boy in a sense. This is probably one of the best, if not THE best game I've played on this jam.  Great work!

Submitted(+1)

dude this game is awesome. was a little tedious and hard for me but it is so peak, the story and soundtrack really give me ultrakill vibes as well, the different gameplay styles and animated cutscenes and especially the ending twist were super cool!!  

Submitted(+1)

Nice game. I love the soundtrack and the run animation is absolute cinema. I gave up on the third level though because the platforming was a bit too precise for me. Good stuff.

Submitted(+1)

BROOOOOO, THIS ONE IS PEAK, I LOVE THE SOUND TRACK