sick easter egg bro
Play game
Today or Tomorrow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3037 | 2.531 | 2.531 |
| Enjoyment | #3209 | 3.071 | 3.071 |
| Creativity | #4199 | 3.204 | 3.204 |
| Artwork | #4221 | 2.939 | 2.939 |
| Audio | #4428 | 2.643 | 2.643 |
Ranked from 98 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is a death-loop platformer, where the main character is stuck in a time loop and is trying to break free.
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Seafood Boil Studios
Comments
Nice idea, solid execution. I like how useful dying is, the branching paths in level design, diffuculty slope balance, checkpoint system. Gravestone positioning could be adjusted if mid-air so you always can climb previous stone (now it's possible to die too high). Phrases ended at some point, I guess you could make them loop. And I'm not sure it's the most fitting music for the atmosphere, but it adds some juice. Overall good game, good job!
This was quite enjoyable! I could see a whole platformer based around this.
It’s a simple game, but I enjoyed playing it to the end. I like the sprite of the character and the background, but the platforms looks out of place in comparison, they also looks a bit blurry.
Really creative! I think reducing the movement speed slightly or increasing the size of the grave platform slightly might make the controls feel a little tighter. No complaints otherwise!
Very cool, unintentional tombstone platform created, easter egg found, fun achieved
Dear diary, today I build myself some stairs by dying a lot
Cool game! The checkpoints were very much appreciated and I liked the level layout. I think coyote timing would've made it slightly more forgiving though. Good entry!



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