Nice game. As few mentioned little rough around the edges, quite literally as I got stuck at the corner after defeating 3rd hydra, but 'R' came to the rescue. :D
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The Time I Got Looped Into A Dungeon And Had To 1v5 A Hydra With 5 Elements's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #3393 | 2.447 | 2.447 |
| Audio | #5669 | 2.342 | 2.342 |
| Creativity | #6023 | 2.724 | 2.724 |
| Enjoyment | #7048 | 2.118 | 2.118 |
| Artwork | #7649 | 2.026 | 2.026 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The dungeon loops every 10 seconds, where all enemies, loop back to the beginning of their states every 10 seconds.
(Optional) Please credit all assets you've used
Kyle did all the art, Justin did all the sound effects and Braxton made the music.
(Optional) What would you like to be called if GMTK features your game?
Professor Weiner
Comments
A bit rouch around the edges, but with some polish, I think it could definitely be a fun dungeon crawler.
I think I was furiously clicking the mouse and missed the instructions :D
I like concept, quite fun! Got stuck in a wall a couple times sadly
Impressive scale (pun intended)!
I did struggle with bugs as others have mentioned, but overall a really solid game. Would have liked more clarification at the start but still enjoyable.
Game has some bugs but fun overall. Good game all around! I was held up my shield while fighting the fire hydra and entered his spooky aura, after which I was unable to hit the hydra, but it did cause the hydra head to move with me, which was funny to see.
i really really liked this game :D i beat all the hydras and escaped 😎is was a neat chill experience i liked :D
There seems to be quite a lot of content/level, but unfortunately I got stuck in the white section where a skeleton blocked my way out and the Door to proceed didn't open.
What would have been interesting is when the enemy-movement (loop) could be used in a puzzle/dodging kind of way.
Love the title, definitely got my attention there. Gameplay could use some polish. Interesting concept for sure!
Okay a few things. the text dump "tutorial" is WAY too long and gets in the way. There is no feedback that you are hitting anything. I couldn't get into the white head's room even when I found the switch. And most of all, you look like you attack by helicoptering your huge penis and I found that very funny.
Cool level design! Good work with the scale, it's massive! It's fun to explore the and encounter new enemies. However, being able to hold shield indefinitely whilst attacking made surviving a little easy. A little polish would have been nice with the way the character 'looks' when you move, as that can go out of sync quite easily. Overall, good stuff!
The placement of the sword! 😂
Reminds me of the Legacy of Goku games, we need more like that
It was fun, I liked how you placed the levers in different areas, it made me go back to elements I had already defeated





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