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A jam submission

The Time I Got Looped Into A Dungeon And Had To 1v5 A Hydra With 5 ElementsView game page

A looping dungeon crawler built in less than 4 days.
Submitted by Professor Weiner — 10 hours, 16 minutes before the deadline
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The Time I Got Looped Into A Dungeon And Had To 1v5 A Hydra With 5 Elements's itch.io page

Results

CriteriaRankScore*Raw Score
Narrative#33932.4472.447
Audio#56692.3422.342
Creativity#60232.7242.724
Enjoyment#70482.1182.118
Artwork#76492.0262.026

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The dungeon loops every 10 seconds, where all enemies, loop back to the beginning of their states every 10 seconds.

(Optional) Please credit all assets you've used
Kyle did all the art, Justin did all the sound effects and Braxton made the music.

(Optional) What would you like to be called if GMTK features your game?
Professor Weiner

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted

Nice game. As few mentioned little rough around the edges, quite literally as I got stuck at the corner after defeating 3rd hydra, but 'R' came to the rescue. :D

Submitted

A bit rouch around the edges, but with some polish, I think it could definitely be a fun dungeon crawler. 

Submitted(+1)

I think I was furiously clicking the mouse and missed the instructions :D

Submitted(+1)

Good idea and game! A bit jank, as I also got stuck in the walls a few times, but good! Even if laggy you made it in 4 days which is insane! Good job!

Submitted

I like concept, quite fun! Got stuck in a wall a couple times sadly

Submitted

Impressive scale (pun intended)!

I did struggle with bugs as others have mentioned, but overall a really solid game. Would have liked more clarification at the start but still enjoyable.

Submitted

Game has some bugs but fun overall. Good game all around! I was held up my shield while fighting the fire hydra and entered his spooky aura, after which I was unable to hit the hydra, but it did cause the hydra head to move with me, which was funny to see.

Submitted

little buggy but really good!

Submitted

i really really liked this game :D i beat all the hydras and escaped 😎is was a neat chill experience i liked :D

Submitted

Game idea is amazing, but the game is a little bit buggy. Don't let that get to you tho, you made this incredible in 4 days! 

Submitted

There seems to be quite a lot of content/level, but unfortunately I got stuck in the white section where a skeleton blocked my way out and the Door to proceed didn't open.
What would have been interesting is when the enemy-movement (loop)  could be used in a puzzle/dodging kind of way.

Submitted

Love the title, definitely got my attention there. Gameplay could use some polish. Interesting concept for sure!

Submitted

the attack animation is very funny I like it!

Developer

Thank for playing!

Submitted

Okay a few things. the text dump "tutorial" is WAY too long and gets in the way. There is no feedback that you are hitting anything. I couldn't get into the white head's room even when I found the switch. And most of all, you look like you attack by helicoptering your huge penis and I found that very funny.

Developer

Someone else made the comment about the sword placement and now i cant unsee it, But thanks for input there were a couple different things we didn't get fully fleshed out but thank you for playing!

Submitted

Got plenty lost and confused but the hydra is cool

Developer

If it looks cool, That's all that matters right :) We were wanting to add a mini map of sorts but ran out of time. Thanks for playing

Submitted

Cool level design! Good work with the scale, it's massive! It's fun to explore the and encounter new enemies. However, being able to hold shield indefinitely whilst attacking made surviving a little easy. A little polish would have been nice with the way the character 'looks' when you move, as that can go out of sync quite easily. Overall, good stuff!

Developer

Thank you for your input, the Sword "feature" is a funny thing. But we might continue to polish it up. Thank you for playing!

Submitted

The placement of the sword!  😂

Reminds me of the Legacy of Goku games, we need more like that

Developer(+1)

Thank you for Playing! Sword placement was unintentional but now i cant unsee it

Submitted

It was fun, I liked how you placed the levers in different areas, it made me go back to elements I had already defeated

Developer

Thank you for playing! We wanted to make sure the map got full use hope doubling back wasn't to bad.

I really enjoyed the sound effects. The water and wind noises specifically was pretty cool!

Developer

Thank you for playing! Our foley artist will get atleast 2 cookies.

Submitted

epic username

cool game

well done

Developer

Thanks for playing

And for the praise

Viewing comments 29 to 10 of 29 · Next page · Last page